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Blood_DNA fixes.
Bloodied icons rewritten to be overlays, not replacing the icons. Hopefully this should fix \icon[src] breaking everything. Bloodied hands/gloves don't transfer blood to infinite amounts of touched items. Please report any bugs! git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3290 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -270,7 +270,7 @@
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/obj/item
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name = "item"
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icon = 'items.dmi'
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var/icon_old = null//For when weapons get bloodied this saves their old icon.
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var/icon/blood_overlay = null //this saves our blood splatter overlay, which will be processed not to go over the edges of the sprite
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var/abstract = 0
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var/force = 0
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var/item_state = null
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