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Blood_DNA fixes.
Bloodied icons rewritten to be overlays, not replacing the icons. Hopefully this should fix \icon[src] breaking everything. Bloodied hands/gloves don't transfer blood to infinite amounts of touched items. Please report any bugs! git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3290 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -4,8 +4,8 @@ atom/var/list/suit_fibers
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atom/proc/add_fibers(mob/living/carbon/human/M)
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if(M.gloves)
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if(M.gloves.transfer_blood)
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if(add_blood(M.gloves.bloody_hands_mob))
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if(M.gloves.transfer_blood) //bloodied gloves transfer blood to touched objects
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if(add_blood(M.gloves.bloody_hands_mob)) //only reduces the bloodiness of our gloves if the item wasn't already bloody
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M.gloves.transfer_blood--
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//world.log << "[M.gloves] added blood to [src] from [M.gloves.bloody_hands_mob]"
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else if(M.bloody_hands)
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