less hacky code update

This commit is contained in:
SteelSlayer
2019-09-27 22:49:58 -05:00
parent c91707b9e5
commit 719aa65fa6
+8 -2
View File
@@ -111,6 +111,13 @@
chambered = null //either way, released the prepared shot
newshot()
/obj/item/gun/energy/kinetic_accelerator/process_chamber()
if(chambered && !chambered.BB)
var/obj/item/ammo_casing/energy/shot = chambered
power_supply.use(shot.e_cost)
chambered = null
newshot()
/obj/item/gun/energy/proc/select_fire(mob/living/user)
select++
if(select > ammo_type.len)
@@ -198,8 +205,7 @@
if(R && R.cell)
var/obj/item/ammo_casing/energy/shot = ammo_type[select] //Necessary to find cost of shot
if(R.cell.use(shot.e_cost)) //Take power from the borg...
if(!istype(src, /obj/item/gun/energy/kinetic_accelerator/cyborg)) // Mining borg KA's can be spammed with no cooldown without this check
power_supply.give(shot.e_cost) //... to recharge the shot
power_supply.give(shot.e_cost) //... to recharge the shot
/obj/item/gun/energy/proc/get_external_power_supply()
if(istype(loc, /obj/item/rig_module))