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Add better-fitting helmets for monitor heads. (#30534)
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@@ -84,6 +84,7 @@
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name = "collectable pirate hat"
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desc = "You'd make a great Dread Syndie Roberts!"
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icon_state = "pirate"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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dog_fashion = /datum/dog_fashion/head/pirate
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/obj/item/clothing/head/collectable/kitty
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@@ -125,10 +126,12 @@
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name = "collectable Thunderdome helmet"
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desc = "Go Red! I mean Green! I mean Red! No Green!"
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icon_state = "thunderdome"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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/obj/item/clothing/head/collectable/swat
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name = "collectable SWAT helmet"
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desc = "Now you can be in the Deathsquad too!"
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icon_state = "swat"
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inhand_icon_state = "swat_hel"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/helmet.dmi')
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@@ -13,6 +13,7 @@
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max_heat_protection_temperature = HELMET_MAX_TEMP_PROTECT
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strip_delay = 60
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dog_fashion = /datum/dog_fashion/head/helmet
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/helmet.dmi',
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"Drask" = 'icons/mob/clothing/species/drask/helmet.dmi',
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@@ -74,6 +74,7 @@
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desc = "A plastic replica of a syndicate agent's space helmet, you'll look just like a real murderous syndicate agent in this! This is a toy, it is not made for use in space!"
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/helmet.dmi',
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"Tajaran" = 'icons/mob/clothing/species/tajaran/helmet.dmi',
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@@ -395,6 +396,7 @@
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icon_state = "griffinhat"
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flags = BLOCKHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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sprite_sheets = list("Grey" = 'icons/mob/clothing/species/grey/head.dmi')
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actions_types = list(/datum/action/item_action/caw)
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@@ -415,6 +417,7 @@
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name = "bloated human head"
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desc = "A horribly bloated and mismatched human head."
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icon_state = "lingspacehelmet"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/helmet.dmi'
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/obj/item/clothing/head/papersack
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name = "paper sack hat"
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@@ -3,6 +3,7 @@
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name = "skrellian helmet"
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desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl."
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species_restricted = list("Skrell","Human")
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icon_monitor = null
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/obj/item/clothing/head/helmet/space/skrell/white
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icon_state = "skrell_helmet_white"
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@@ -26,6 +27,7 @@
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icon = 'icons/obj/clothing/species/unathi/hats.dmi'
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icon_state = null
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species_restricted = list("Unathi")
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icon_monitor = null
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sprite_sheets = list(
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"Unathi" = 'icons/mob/clothing/species/unathi/helmet.dmi'
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)
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@@ -66,6 +68,7 @@
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armor = list(MELEE = 35, BULLET = 35, LASER = 20, ENERGY = 10, BOMB = 20, RAD = 20, FIRE = 200, ACID = 285)
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icon = 'icons/obj/clothing/species/vox/suits.dmi'
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icon_state = null
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icon_monitor = null
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species_restricted = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi')
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@@ -382,6 +382,7 @@
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name = "eagle helmet"
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desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle."
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icon_state = "griffinhat"
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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sprite_sheets = null
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/obj/item/clothing/head/helmet/space/hardsuit/syndi/freedom/update_icon_state()
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@@ -70,10 +70,15 @@
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icon_state = "beret_soo"
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inhand_icon_state = null
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worn_icon = 'icons/mob/clothing/head/beret.dmi'
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icon_monitor = null
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flags = STOPSPRESSUREDMAGE | THICKMATERIAL
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flags_inv = null
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sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/head/beret.dmi')
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/obj/item/clothing/head/helmet/space/deathsquad/beret/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/clothing_adjustment/monitor_headgear, 0, 1)
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/obj/item/clothing/head/helmet/space/deathsquad/beret/solgov
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name = "\improper TSF staff officer's beret"
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desc = "A camouflaged beret adorned with the star of the Trans-Solar Federation, worn by high-ranking officers of the Trans-Solar Federation."
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@@ -138,6 +143,7 @@
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flags_cover = HEADCOVERSEYES
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strip_delay = 40
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put_on_delay = 20
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icon_monitor = 'icons/mob/clothing/species/machine/monitor/hat.dmi'
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/obj/item/clothing/suit/space/pirate
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name = "pirate coat"
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@@ -8,6 +8,7 @@
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worn_icon = 'icons/mob/clothing/species/plasmaman/helmet.dmi'
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worn_icon_state = null
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inhand_icon_state = "plasmaman_helmet"
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icon_monitor = null
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strip_delay = 80
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tint = FLASH_PROTECTION_WELDER
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = INFINITY, ACID = 150)
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@@ -706,6 +706,7 @@
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flags = BLOCKHAIR
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flags_inv = HIDEEYES|HIDEMASK|HIDEFACE|HIDEEARS
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var/state = "Soldier Up"
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icon_monitor = null
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/obj/item/clothing/head/helmet/fluff/merchant_sallet/attack_self__legacy__attackchain(mob/user)
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if(!user.incapacitated() && (world.time > cooldown + toggle_cooldown) && Adjacent(user))
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