Fully reverts clickdelay change.

It was immensely buggy with certain mobs, and server lag all but negated the benefits.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
Mloc-Argent
2013-08-13 13:10:09 +01:00
parent 52397321b2
commit 71bdaa1698
19 changed files with 40 additions and 69 deletions
-2
View File
@@ -86,8 +86,6 @@ RCD
if(!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock)))
return 0
user.delay_click(10)
switch(mode)
if(1)
if(istype(A, /turf/space))
@@ -14,6 +14,7 @@
m_amt = 90
attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
var/max_water = 50
var/last_use = 1.0
var/safety = 1
var/sprite_name = "fire_extinguisher"
@@ -66,6 +67,11 @@
usr << "\red \The [src] is empty."
return
if (world.time < src.last_use + 20)
return
src.last_use = world.time
playsound(src.loc, 'sound/effects/extinguish.ogg', 75, 1, -3)
var/direction = get_dir(src,target)