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Mass replace
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@@ -106,7 +106,7 @@
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return ..()
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/obj/effect/dummy/spell_jaunt/relaymove(var/mob/user, direction)
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if (!src.canmove) return
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if(!src.canmove) return
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var/turf/newLoc = get_step(src,direction)
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if(!(newLoc.flags & NOJAUNT))
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loc = newLoc
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@@ -34,14 +34,14 @@
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if(amt_dam_brute > 0)
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if(amt_dam_fire >= 0)
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target.take_overall_damage(amt_dam_brute,amt_dam_fire)
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else if (amt_dam_fire < 0)
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else if(amt_dam_fire < 0)
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target.take_overall_damage(amt_dam_brute,0)
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target.heal_overall_damage(0,amt_dam_fire)
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else if(amt_dam_brute < 0)
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if(amt_dam_fire > 0)
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target.take_overall_damage(0,amt_dam_fire)
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target.heal_overall_damage(amt_dam_brute,0)
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else if (amt_dam_fire <= 0)
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else if(amt_dam_fire <= 0)
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target.heal_overall_damage(amt_dam_brute,amt_dam_fire)
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target.adjustToxLoss(amt_dam_tox)
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target.oxyloss += amt_dam_oxy
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