mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
Mass replace
This commit is contained in:
+28
-28
@@ -103,7 +103,7 @@ var/global/nologevent = 0
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<A href='?_src_=holder;subtlemessage=\ref[M]'>Subtle message</A>
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"}
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if (M.client)
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if(M.client)
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if(!istype(M, /mob/new_player))
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body += "<br><br>"
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body += "<b>Transformation:</b>"
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@@ -191,7 +191,7 @@ var/global/nologevent = 0
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<A href='?_src_=holder;simplemake=shade;mob=\ref[M]'>Shade</A>
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"}
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if (M.client)
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if(M.client)
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body += {"<br><br>
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<b>Other actions:</b>
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<br>
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@@ -243,7 +243,7 @@ var/global/nologevent = 0
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if(!check_rights(R_EVENT))
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return
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if (!istype(src,/datum/admins))
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if(!istype(src,/datum/admins))
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src = usr.client.holder
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var/dat
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@@ -576,7 +576,7 @@ var/global/nologevent = 0
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return
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config.looc_allowed = !(config.looc_allowed)
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if (config.looc_allowed)
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if(config.looc_allowed)
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to_chat(world, "<B>The LOOC channel has been globally enabled!</B>")
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else
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to_chat(world, "<B>The LOOC channel has been globally disabled!</B>")
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@@ -592,7 +592,7 @@ var/global/nologevent = 0
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return
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config.dsay_allowed = !(config.dsay_allowed)
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if (config.dsay_allowed)
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if(config.dsay_allowed)
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to_chat(world, "<B>Deadchat has been globally enabled!</B>")
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else
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to_chat(world, "<B>Deadchat has been globally disabled!</B>")
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@@ -643,7 +643,7 @@ var/global/nologevent = 0
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return
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enter_allowed = !( enter_allowed )
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if (!( enter_allowed ))
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if(!( enter_allowed ))
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to_chat(world, "<B>New players may no longer enter the game.</B>")
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else
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to_chat(world, "<B>New players may now enter the game.</B>")
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@@ -661,7 +661,7 @@ var/global/nologevent = 0
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return
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config.allow_ai = !( config.allow_ai )
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if (!( config.allow_ai ))
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if(!( config.allow_ai ))
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to_chat(world, "<B>The AI job is no longer chooseable.</B>")
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else
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to_chat(world, "<B>The AI job is chooseable now.</B>")
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@@ -679,7 +679,7 @@ var/global/nologevent = 0
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return
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abandon_allowed = !( abandon_allowed )
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if (abandon_allowed)
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if(abandon_allowed)
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to_chat(world, "<B>You may now respawn.</B>")
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else
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to_chat(world, "<B>You may no longer respawn :(</B>")
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@@ -709,13 +709,13 @@ var/global/nologevent = 0
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if(!check_rights(R_SERVER))
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return
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if (!ticker || ticker.current_state != GAME_STATE_PREGAME)
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if(!ticker || ticker.current_state != GAME_STATE_PREGAME)
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ticker.delay_end = !ticker.delay_end
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log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
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message_admins("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].", 1)
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return //alert("Round end delayed", null, null, null, null, null)
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going = !( going )
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if (!( going ))
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if(!( going ))
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to_chat(world, "<b>The game start has been delayed.</b>")
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log_admin("[key_name(usr)] delayed the game.")
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else
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@@ -728,34 +728,34 @@ var/global/nologevent = 0
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/proc/is_special_character(mob/M as mob) // returns 1 for specail characters and 2 for heroes of gamemode
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if(!ticker || !ticker.mode)
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return 0
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if (!istype(M))
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if(!istype(M))
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return 0
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if((M.mind in ticker.mode.head_revolutionaries) || (M.mind in ticker.mode.revolutionaries))
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if (ticker.mode.config_tag == "revolution")
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if(ticker.mode.config_tag == "revolution")
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return 2
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return 1
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if(M.mind in ticker.mode.cult)
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if (ticker.mode.config_tag == "cult")
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if(ticker.mode.config_tag == "cult")
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return 2
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return 1
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if(M.mind in ticker.mode.malf_ai)
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if (ticker.mode.config_tag == "malfunction")
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if(ticker.mode.config_tag == "malfunction")
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return 2
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return 1
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if(M.mind in ticker.mode.syndicates)
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if (ticker.mode.config_tag == "nuclear")
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if(ticker.mode.config_tag == "nuclear")
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return 2
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return 1
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if(M.mind in ticker.mode.wizards)
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if (ticker.mode.config_tag == "wizard")
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if(ticker.mode.config_tag == "wizard")
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return 2
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return 1
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if(M.mind in ticker.mode.changelings)
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if (ticker.mode.config_tag == "changeling")
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if(ticker.mode.config_tag == "changeling")
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return 2
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return 1
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if(M.mind in ticker.mode.abductors)
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if (ticker.mode.config_tag == "abduction")
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if(ticker.mode.config_tag == "abduction")
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return 2
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return 1
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if(isrobot(M))
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@@ -829,7 +829,7 @@ var/global/nologevent = 0
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return
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guests_allowed = !( guests_allowed )
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if (!( guests_allowed ))
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if(!( guests_allowed ))
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to_chat(world, "<B>Guests may no longer enter the game.</B>")
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else
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to_chat(world, "<B>Guests may now enter the game.</B>")
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@@ -846,7 +846,7 @@ var/global/nologevent = 0
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else if(isrobot(S))
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var/mob/living/silicon/robot/R = S
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to_chat(usr, "<b>CYBORG [key_name(S, usr)]'s [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independent)"] laws:</b>")
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else if (ispAI(S))
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else if(ispAI(S))
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var/mob/living/silicon/pai/P = S
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to_chat(usr, "<b>pAI [key_name(S, usr)]'s laws:</b>")
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to_chat(usr, "[P.pai_law0]")
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@@ -856,7 +856,7 @@ var/global/nologevent = 0
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else
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to_chat(usr, "<b>SILICON [key_name(S, usr)]'s laws:</b>")
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if (S.laws == null)
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if(S.laws == null)
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to_chat(usr, "[key_name(S, usr)]'s laws are null. Contact a coder.")
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else
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S.laws.show_laws(usr)
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@@ -888,7 +888,7 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
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/proc/move_gamma_ship()
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var/area/fromArea
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var/area/toArea
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if (gamma_ship_location == 1)
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if(gamma_ship_location == 1)
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fromArea = locate(/area/shuttle/gamma/space)
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toArea = locate(/area/shuttle/gamma/station)
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else
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@@ -905,7 +905,7 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
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for(var/obj/machinery/alarm/A in toArea)
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A.first_run()
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if (gamma_ship_location)
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if(gamma_ship_location)
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gamma_ship_location = 0
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else
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gamma_ship_location = 1
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@@ -955,18 +955,18 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
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return //extra sanity check to make sure only observers are shoved into things
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//same as assume-direct-control perm requirements.
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if (!check_rights(R_VAREDIT,0)) //no varedit, check if they have r_admin and r_debug
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if(!check_rights(R_VAREDIT,0)) //no varedit, check if they have r_admin and r_debug
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if(!check_rights(R_ADMIN|R_DEBUG,0)) //if they don't have r_admin and r_debug, return
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return 0 //otherwise, if they have no varedit, but do have r_admin and r_debug, execute the rest of the code
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if (!frommob.ckey)
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if(!frommob.ckey)
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return 0
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if(istype(tothing, /obj/item))
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var/mob/living/toitem = tothing
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var/ask = alert("Are you sure you want to allow [frommob.name]([frommob.key]) to possess [toitem.name]?", "Place ghost in control of item?", "Yes", "No")
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if (ask != "Yes")
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if(ask != "Yes")
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return 1
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if(!frommob || !toitem) //make sure the mobs don't go away while we waited for a response
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@@ -986,12 +986,12 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
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var/mob/living/tomob = tothing
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var/question = ""
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if (tomob.ckey)
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if(tomob.ckey)
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question = "This mob already has a user ([tomob.key]) in control of it! "
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question += "Are you sure you want to place [frommob.name]([frommob.key]) in control of [tomob.name]?"
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var/ask = alert(question, "Place ghost in control of mob?", "Yes", "No")
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if (ask != "Yes")
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if(ask != "Yes")
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return 1
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if(!frommob || !tomob) //make sure the mobs don't go away while we waited for a response
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