Mass replace

This commit is contained in:
Tigercat2000
2016-07-07 19:34:02 -07:00
parent dc408f090d
commit 71e5344a98
870 changed files with 7679 additions and 7679 deletions
+1 -1
View File
@@ -42,7 +42,7 @@
var/y_distance = TO.y - FROM.y
var/x_distance = TO.x - FROM.x
for (var/atom/movable/A in range(12, FROM )) // iterate thru list of mobs in the area
for(var/atom/movable/A in range(12, FROM )) // iterate thru list of mobs in the area
if(istype(A, /obj/item/device/radio/beacon)) continue // don't teleport beacons because that's just insanely stupid
if(A.anchored) continue
+2 -2
View File
@@ -34,9 +34,9 @@
num_groups = min(num_groups, spawn_locations.len)
var/i = 1
while (i <= num_groups)
while(i <= num_groups)
var/group_size = rand(group_size_min, group_size_max)
for (var/j = 1, j <= group_size, j++)
for(var/j = 1, j <= group_size, j++)
var/carptype = /mob/living/simple_animal/hostile/carp
if(prob(5))
carptype = /mob/living/simple_animal/hostile/carp/megacarp
+1 -1
View File
@@ -73,7 +73,7 @@
for(var/mob/M in range(10, src))
if(!M.stat && !istype(M, /mob/living/silicon/ai))
shake_camera(M, 3, 1)
if (A)
if(A)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
if(ismob(A))
+5 -5
View File
@@ -337,18 +337,18 @@
var/list/event_areas = list()
for (var/areapath in the_station_areas)
for(var/areapath in the_station_areas)
event_areas += typesof(areapath)
for (var/areapath in safe_areas)
for(var/areapath in safe_areas)
event_areas -= typesof(areapath)
for (var/areapath in danger_areas)
for(var/areapath in danger_areas)
event_areas += typesof(areapath)
while (event_areas.len > 0)
while(event_areas.len > 0)
var/list/event_turfs = null
candidate = locate(pick_n_take(event_areas))
event_turfs = get_area_turfs(candidate)
if (event_turfs.len > 0)
if(event_turfs.len > 0)
break
return candidate
+1 -1
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@@ -2,7 +2,7 @@
var/global/Holiday = null
//Just thinking ahead! Here's the foundations to a more robust Holiday event system.
//It's easy as hell to add stuff. Just set Holiday to something using the switch (or something else)
//It's easy as hell to add stuff. Just set Holiday to something using the switch(or something else)
//then use if(Holiday == "MyHoliday") to make stuff happen on that specific day only
//Please, Don't spam stuff up with easter eggs, I'd rather somebody just delete this than people cause
//the game to lag even more in the name of one-day content.
+2 -2
View File
@@ -54,11 +54,11 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
x = clong.x
y = clong.y
if (istype(clong, /turf) || istype(clong, /obj))
if(istype(clong, /turf) || istype(clong, /obj))
if(clong.density)
clong.ex_act(2)
else if (istype(clong, /mob))
else if(istype(clong, /mob))
if(istype(clong, /mob/living/carbon/human))
var/mob/living/carbon/human/H = clong
H.visible_message("<span class='danger'>[H.name] is penetrated by an immovable rod!</span>" , "<span class='userdanger'>The rod penetrates you!</span>" , "<span class ='danger'>You hear a CLANG!</span>")
+1 -1
View File
@@ -492,7 +492,7 @@
/proc/generate_static_ion_law()
/var/list/players = list()
for (var/mob/living/carbon/human/player in player_list)
for(var/mob/living/carbon/human/player in player_list)
if( !player.mind || player.mind.assigned_role == "MODE" || player.client.inactivity > MinutesToTicks(10))
continue
players += player.real_name
+1 -1
View File
@@ -26,7 +26,7 @@
for(var/mob/M in range(10, src))
if(!M.stat && !istype(M, /mob/living/silicon/ai))
shake_camera(M, 3, 1)
if (A)
if(A)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
walk(src,0)
invisibility = 101
+4 -4
View File
@@ -9,7 +9,7 @@
/datum/event/pda_spam/proc/pick_message_server()
if(message_servers)
for (var/obj/machinery/message_server/MS in message_servers)
for(var/obj/machinery/message_server/MS in message_servers)
if(MS.active)
useMS = MS
break
@@ -31,7 +31,7 @@
for(var/obj/item/device/pda/check_pda in PDAs)
var/datum/data/pda/app/messenger/check_m = check_pda.find_program(/datum/data/pda/app/messenger)
if (!check_m || !check_m.can_receive())
if(!check_m || !check_m.can_receive())
continue
viables.Add(check_pda)
@@ -92,12 +92,12 @@
"You have won tickets to the newest romantic comedy 16 RULES OF LOVE!",\
"You have won tickets to the newest thriller THE CULT OF THE SLEEPING ONE!")
if (useMS.send_pda_message("[P.owner]", sender, message)) //Message been filtered by spam filter.
if(useMS.send_pda_message("[P.owner]", sender, message)) //Message been filtered by spam filter.
return
last_spam_time = world.time
if (prob(50)) //Give the AI an increased chance to intercept the message
if(prob(50)) //Give the AI an increased chance to intercept the message
for(var/mob/living/silicon/ai/ai in mob_list)
// Allows other AIs to intercept the message but the AI won't intercept their own message.
if(ai.aiPDA != P && ai.aiPDA != src)
+1 -1
View File
@@ -49,7 +49,7 @@
H.apply_effect((rand(15,35)),IRRADIATE,0)
if(prob(5))
H.apply_effect((rand(40,70)),IRRADIATE,0)
if (prob(75))
if(prob(75))
randmutb(H) // Applies bad mutation
domutcheck(H,null,1)
else