fixes and icon

This commit is contained in:
Fox McCloud
2019-09-27 20:36:16 -04:00
parent 360c29008e
commit 71ec6419d6
7 changed files with 36 additions and 43 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
var/datum/action/ambulance_alarm/AA
var/datum/looping_sound/ambulance_alarm/soundloop
/obj/vehicle/ambulance/New()
/obj/vehicle/ambulance/Initialize(mapload)
. = ..()
AA = new(src)
soundloop = new(list(src), FALSE)
+10 -12
View File
@@ -2,18 +2,16 @@
name = "all-terrain vehicle"
desc = "An all-terrain vehicle built for traversing rough terrain with ease. One of the few old-earth technologies that are still relevant on most planet-bound outposts."
icon = 'icons/vehicles/4wheeler.dmi'
icon_state = "fourwheel"
icon_state = "atv"
key_type = /obj/item/key
generic_pixel_x = 0
generic_pixel_y = 4
vehicle_move_delay = 1.5
var/static/image/atvcover = null
var/static/mutable_appearance/atvcover
/obj/vehicle/atv/New()
..()
if(!atvcover)
atvcover = image("icons/vehicles/4wheeler.dmi", "4wheeler_north")
atvcover.layer = MOB_LAYER + 0.1
/obj/vehicle/atv/Initialize(mapload)
. = ..()
atvcover = mutable_appearance(icon, atvcover, ABOVE_MOB_LAYER)
/obj/vehicle/atv/post_buckle_mob(mob/living/M)
add_overlay(atvcover)
@@ -26,7 +24,7 @@
/obj/vehicle/atv/handle_vehicle_layer()
if(dir == SOUTH)
layer = MOB_LAYER+0.1
layer = ABOVE_MOB_LAYER
else
layer = OBJ_LAYER
@@ -40,20 +38,20 @@
emp_vulnerable = 1
density = 0
/obj/vehicle/atv/turret/New()
..()
/obj/vehicle/atv/turret/Initialize(mapload)
. = ..()
turret = new(loc)
//turret.base = src
/obj/vehicle/atv/turret/handle_vehicle_layer()
if(dir == SOUTH)
layer = MOB_LAYER+0.1
layer = ABOVE_MOB_LAYER
else
layer = OBJ_LAYER
if(turret)
if(dir == NORTH)
turret.layer = MOB_LAYER+0.1
turret.layer = ABOVE_MOB_LAYER
else
turret.layer = OBJ_LAYER
+10 -7
View File
@@ -7,6 +7,9 @@
var/obj/item/storage/bag/trash/mybag
var/floorbuffer = FALSE
/obj/vehicle/janicart/Destroy()
QDEL_NULL(mybag)
return ..()
/obj/vehicle/janicart/handle_vehicle_offsets()
..()
@@ -65,7 +68,7 @@
if(istype(I, /obj/item/storage/bag/trash))
if(!user.drop_item())
return
to_chat(user, "<span class='notice'>You hook the trashbag onto \the [name].</span>")
to_chat(user, "<span class='notice'>You hook [I] onto [src].</span>")
I.forceMove(src)
mybag = I
update_icon()
@@ -73,24 +76,24 @@
if(istype(I, /obj/item/janiupgrade))
floorbuffer = TRUE
qdel(I)
to_chat(user,"<span class='notice'>You upgrade [src] with the floor buffer.</span>")
to_chat(user,"<span class='notice'>You upgrade [src] with [I].</span>")
update_icon()
return
return ..()
/obj/vehicle/janicart/update_icon()
overlays.Cut()
cut_overlays()
if(mybag)
overlays += "cart_garbage"
add_overlay("cart_garbage")
if(floorbuffer)
overlays += "cart_buffer"
add_overlay("cart_buffer")
/obj/vehicle/janicart/attack_hand(mob/user)
if(..())
return 1
return TRUE
else if(mybag)
mybag.loc = get_turf(user)
mybag.forceMove(get_turf(user))
user.put_in_hands(mybag)
mybag = null
update_icon()
+5 -9
View File
@@ -6,15 +6,11 @@
generic_pixel_x = 0
generic_pixel_y = 4
vehicle_move_delay = 1
var/static/image/bikecover = null
/obj/vehicle/motorcycle/New()
..()
if(!bikecover)
bikecover = image("icons/vehicles/motorcycle.dmi", "motorcycle_overlay_4d")
bikecover.layer = MOB_LAYER + 0.1
var/mutable_appearance/bikecover
/obj/vehicle/motorcycle/Initialize(mapload)
. = ..()
bikecover = mutable_appearance(icon, "motorcycle_overlay_4d", ABOVE_MOB_LAYER)
/obj/vehicle/motorcycle/post_buckle_mob(mob/living/M)
add_overlay(bikecover)
@@ -28,6 +24,6 @@
/obj/vehicle/motorcycle/handle_vehicle_layer()
if(dir == SOUTH)
layer = MOB_LAYER+0.1
layer = ABOVE_MOB_LAYER
else
layer = OBJ_LAYER
+5 -6
View File
@@ -5,13 +5,12 @@
layer = MOB_LAYER - 0.1
vehicle_move_delay = 0
var/overlay_state = "cover_blue"
var/image/overlay = null
var/mutable_appearance/overlay
/obj/vehicle/space/speedbike/New()
..()
overlay = image("icons/obj/bike.dmi", overlay_state)
overlay.layer = MOB_LAYER + 0.1
overlays += overlay
/obj/vehicle/space/speedbike/Initialize(mapload)
. = ..()
overlay = mutable_appearance(icon, overlay_state, ABOVE_MOB_LAYER)
add_overlay(overlay)
/obj/vehicle/space/speedbike/Move(newloc,move_dir)
if(has_buckled_mobs())
+5 -8
View File
@@ -6,14 +6,11 @@
generic_pixel_x = 0
generic_pixel_y = 4
vehicle_move_delay = 1
var/static/image/carcover = null
var/mutable_appearance/carcover
/obj/vehicle/car/New()
..()
if(!carcover)
carcover = image("icons/vehicles/sportscar.dmi", "sportscar_cover")
carcover.layer = MOB_LAYER + 0.1
/obj/vehicle/car/Initialize(mapload)
. = ..()
carcover = mutable_appearance(icon, "sportscar_cover", ABOVE_MOB_LAYER)
/obj/vehicle/car/post_buckle_mob(mob/living/M)
add_overlay(carcover)
@@ -46,6 +43,6 @@
/obj/vehicle/car/handle_vehicle_layer()
if(dir == SOUTH)
layer = MOB_LAYER+0.1
layer = ABOVE_MOB_LAYER
else
layer = OBJ_LAYER