Renames supply controller global var

Renamed from 'supply_shuttle' to 'supply_controller'

Conflicts:
	code/controllers/verbs.dm
	code/game/gamemodes/gameticker.dm
	code/game/supplyshuttle.dm
This commit is contained in:
mwerezak
2014-06-19 09:52:35 -04:00
committed by ZomgPonies
parent bc2fa7940a
commit 723979115c
8 changed files with 97 additions and 77 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ datum/controller/game_controller/New()
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
if(!emergency_shuttle) emergency_shuttle = new /datum/shuttle_controller/emergency_shuttle()
if(!supply_shuttle) supply_shuttle = new /datum/controller/supply_shuttle()
// if(!supply_shuttle) supply_shuttle = new /datum/controller/supply_shuttle()
datum/controller/game_controller/proc/setup()
world.tick_lag = config.Ticklag
+6 -6
View File
@@ -1,7 +1,7 @@
//TODO: rewrite and standardise all controller datums to the datum/controller type
//TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done
/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply Shuttle"))
/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply"))
set category = "Debug"
set name = "Restart Controller"
set desc = "Restart one of the various periodic loop controllers for the game (be careful!)"
@@ -21,14 +21,14 @@
new /datum/controller/lighting()
lighting_controller.process()
feedback_add_details("admin_verb","RLighting")
if("Supply Shuttle")
supply_shuttle.process()
if("Supply")
supply_controller.process()
feedback_add_details("admin_verb","RSupply")
message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.")
return
/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply Shuttle","Emergency Shuttle","Configuration","pAI", "Cameras","Garbage", "Crafting"))
/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Air","Jobs","Sun","Radio","Supply","Emergency Shuttle","Configuration","pAI", "Cameras","Garbage", "Crafting"))
set category = "Debug"
set name = "Debug Controller"
set desc = "Debug the various periodic loop controllers for the game (be careful!)"
@@ -62,8 +62,8 @@
if("Radio")
debug_variables(radio_controller)
feedback_add_details("admin_verb","DRadio")
if("Supply Shuttle")
debug_variables(supply_shuttle)
if("Supply")
debug_variables(supply_controller)
feedback_add_details("admin_verb","DSupply")
if("Emergency Shuttle")
debug_variables(emergency_shuttle)