diff --git a/code/game/objects/items/weapons/implants/implant_track.dm b/code/game/objects/items/weapons/implants/implant_track.dm
index d0d1159a9c5..e0d44cdefcf 100644
--- a/code/game/objects/items/weapons/implants/implant_track.dm
+++ b/code/game/objects/items/weapons/implants/implant_track.dm
@@ -30,3 +30,11 @@
circuitry. As a result neurotoxins can cause massive damage.
Implant Specifics:
"}
return dat
+
+/obj/item/weapon/implantcase/track
+ name = "implant case - 'Tracking'"
+ desc = "A glass case containing a tracking implant."
+
+/obj/item/weapon/implantcase/track/New()
+ imp = new /obj/item/weapon/implant/tracking(src)
+ ..()
\ No newline at end of file
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index c84c7c4c6c8..66c150f636d 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -394,22 +394,22 @@
build_path = /obj/item/weapon/implantcase
category = list("Medical")
-/datum/design/implant_freedom
- name = "Freedom Implant Case"
+/datum/design/implant_chem
+ name = "Chemical Implant Case"
desc = "A glass case containing an implant."
- id = "implant_freedom"
- req_tech = list("combat" = 6, "biotech" = 5, "magnets" = 3, "syndicate" = 3)
+ id = "implant_chem"
+ req_tech = list("materials" = 3, "biotech" = 5,)
build_type = PROTOLATHE
- materials = list(MAT_METAL = 800, MAT_GLASS = 500, MAT_GOLD = 500)
- build_path = /obj/item/weapon/implantcase/freedom
+ materials = list(MAT_GLASS = 700)
+ build_path = /obj/item/weapon/implantcase/chem
category = list("Medical")
-/datum/design/implant_adrenalin
- name = "Adrenalin Implant Case"
+/datum/design/implant_tracking
+ name = "Tracking Implant Case"
desc = "A glass case containing an implant."
- id = "implant_adrenalin"
- req_tech = list("biotech" = 6, "combat" = 6, "syndicate" = 6)
+ id = "implant_tracking"
+ req_tech = list("materials" = 2, "biotech" = 3, "magnets" = 3, "programming" = 2)
build_type = PROTOLATHE
- materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_GOLD = 500, MAT_URANIUM = 600, MAT_DIAMOND = 600)
- build_path = /obj/item/weapon/implantcase/adrenaline
+ materials = list(MAT_METAL = 500, MAT_GLASS = 500)
+ build_path = /obj/item/weapon/implantcase/track
category = list("Medical")