From 7255ca373f3ed885ffa64ae9da8f7f88d1d66a59 Mon Sep 17 00:00:00 2001 From: Tayyyyyyy Date: Tue, 8 May 2018 15:25:19 -0500 Subject: [PATCH] Fix pinpointer runtimes --- code/game/gamemodes/nuclear/pinpointer.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index 37a2979ae74..6a38b36b3df 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -53,7 +53,7 @@ var/turf/T = get_turf(target) var/turf/L = get_turf(src) - if(T.z != L.z) + if(!(T && L) || (T.z != L.z)) icon_state = icon_null else dir = get_dir(L, T) @@ -354,7 +354,8 @@ var/name = "Unknown" if(H.wear_id) var/obj/item/card/id/I = H.wear_id.GetID() - name = I.registered_name + if(I) + name = I.registered_name while(name in name_counts) name_counts[name]++