From 727a42321e5c1f5e58a2e8a0b89db4f2cdb323d7 Mon Sep 17 00:00:00 2001 From: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Date: Sun, 30 Nov 2025 17:08:20 -0500 Subject: [PATCH] Adjusts damage mod on PKShotgun and PKRepeater (#31138) * Adjusts damage mod on PKShotgun and PKRepeater * Rounding --- .../modules/projectiles/guns/energy/kinetic_accelerator.dm | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm index b5b28b27636..4206f701b25 100644 --- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm +++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm @@ -517,9 +517,14 @@ modifier = 10 /obj/item/borg/upgrade/modkit/damage/modify_projectile(obj/projectile/kinetic/K) + if(istype(K, /obj/projectile/kinetic/shotgun)) // 6 Projectiles, so 1/6 the damage boost per shot + K.damage = round(K.damage + modifier / 6) + return + if(istype(K, /obj/projectile/kinetic/repeater)) // 3 shots, 1/3 the effect per shot + K.damage = round(K.damage + modifier / 3) + return K.damage += modifier - //Cooldown /obj/item/borg/upgrade/modkit/cooldown name = "cooldown decrease"