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Rapid Syringe Gun rework (#17816)
* First commit reworking most of RSG * Fixes, add alternate versions * Update in uplink, remove from R&D * Add custom pre-loaded version to uplink * Fixes message, linter error * Change initialization of half rapidsyringe * Some review updates * Add some sound effects * Use internal reagents instead of a literal bluespace beaker * Update rapid syringe description * Drop RSG to 8 TC * Update code/modules/projectiles/guns/syringe_gun.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> * More review changes, improve messaging * Update code/modules/projectiles/guns/syringe_gun.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * Address reviews * Remove extraneous check * Message and documentation reviews * Syringening * More review * attempt to bump CI * spacing * last review concerns Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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SteelSlayer
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@@ -3,7 +3,7 @@
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#define SYRINGE_BROKEN 2
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/obj/item/reagent_containers/syringe
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name = "Syringe"
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name = "syringe"
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desc = "A syringe."
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icon = 'icons/goonstation/objects/syringe.dmi'
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item_state = "syringe_0"
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