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New animals
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@@ -263,3 +263,47 @@ var/global/chicken_count = 0
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del(src)
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else
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processing_objects.Remove(src)
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/mob/living/simple_animal/pig
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name = "pig"
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desc = "Oink oink."
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icon_state = "pig"
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icon_living = "pig"
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icon_dead = "pig_dead"
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speak = list("oink?","oink","OINK")
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speak_emote = list("oinks")
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// emote_hear = list("brays")
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emote_see = list("rolls around")
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speak_chance = 1
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turns_per_move = 5
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see_in_dark = 6
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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meat_amount = 6
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response_help = "pets the"
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response_disarm = "gently pushes aside the"
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response_harm = "kicks the"
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attacktext = "kicks"
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health = 50
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/mob/living/simple_animal/goose
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name = "goose"
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desc = "A pretty goose. Would make a nice comforter."
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icon_state = "goose"
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icon_living = "goose"
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icon_dead = "goose_dead"
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speak = list("quack?","quack","QUACK")
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speak_emote = list("quacks")
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// emote_hear = list("brays")
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emote_see = list("flaps it's wings")
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speak_chance = 1
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turns_per_move = 5
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see_in_dark = 6
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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meat_amount = 6
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response_help = "pets the"
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response_disarm = "gently pushes aside the"
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response_harm = "kicks the"
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attacktext = "kicks"
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health = 50
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