From 72a9ff4d2440d35bf76a99d89dbadebd2306328b Mon Sep 17 00:00:00 2001 From: Markolie Date: Tue, 11 Nov 2014 00:54:31 +0100 Subject: [PATCH] And cleaning up redundant definitions --- code/game/gamemodes/nuclear/nuclearbomb.dm | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 45e910f7370..59c5c6d3238 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -194,17 +194,14 @@ obj/machinery/nuclearbomb/proc/nukehack_win(mob/user as mob) if (src.auth) if (src.yes_code) data["authstatus"] = src.timing ? "Functional/Set" : "Functional" - data["safe"] = src.safety ? "Safe" : "Engaged" else data["authstatus"] = "Auth. S2" - data["safe"] = src.safety ? "Safe" : "Engaged" else if (src.timing) data["authstatus"] = "Set" - data["safe"] = src.safety ? "Safe" : "Engaged" else data["authstatus"] = "Auth. S1" - data["safe"] = src.safety ? "Safe" : "Engaged" + data["safe"] = src.safety ? "Safe" : "Engaged" data["time"] = src.timeleft data["timer"] = src.timing data["safety"] = src.safety