Turns Auto-Accent into a by-character Preference

Required SQL Change:
ALTER TABLE `characters` ADD `autohiss` TINYINT(1) NOT NULL AFTER `gear`;

Ingame changing of auto-accent level is no different.
This peference can be different on each of your characters.
This commit is contained in:
KasparoVy
2017-04-01 23:26:46 -04:00
parent 5e06140c5b
commit 72b5d11f3c
7 changed files with 34 additions and 19 deletions
+6 -1
View File
@@ -17,4 +17,9 @@
#define NONGLOBAL 32 // Do not add to general languages list
#define INNATE 64 // All mobs can be assumed to speak and understand this language (audible emotes)
#define NO_TALK_MSG 128 // Do not show the "\The [speaker] talks into \the [radio]" message
#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
#define NO_STUTTER 256 // No stuttering, slurring, or other speech problems
//Auto-accent level defines.
#define AUTOHISS_OFF 0
#define AUTOHISS_BASIC 1
#define AUTOHISS_FULL 2