diff --git a/code/modules/research/xenoarchaeology/finds/finds.dm b/code/modules/research/xenoarchaeology/finds/finds.dm index fedeab8fc2a..3cad5daef09 100644 --- a/code/modules/research/xenoarchaeology/finds/finds.dm +++ b/code/modules/research/xenoarchaeology/finds/finds.dm @@ -348,7 +348,8 @@ //revolver var/obj/item/weapon/gun/projectile/new_gun = new /obj/item/weapon/gun/projectile(src.loc) new_item = new_gun - //new_item.icon_state = "gun[rand(1,4)]" comenting this out because there aren't sprites named like that + new_item.icon_state = "gun[rand(1,4)]" + new_item.icon = 'xenoarchaeology.dmi' //33% chance to be able to reload the gun with human ammunition if(prob(66))