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Goonchat (#4744)
* bicon regex run * Remove all \black * Goonchat from /vg/ / Goon Whoo! Special thanks to @Tastyfish for the macro2html thing so all of our horrible color macros keep working and don't fail horribly <3 * Fixes and changes n stuff - Made ping sane again (the fuck PJ) - Updated chat CSS - Fixed like one problem with a color macro * whoops * Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk) * Strip problematic tags from tcomm scripts - <audio> - <video> - <iframe> - <script> * Fix human examine icon * Name hotkey elements * Removed old stylesheet
This commit is contained in:
committed by
Fox McCloud
parent
b8c1418b57
commit
732c3b4ae5
@@ -61,7 +61,7 @@
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return
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/obj/item/device/onetankbomb/receive_signal() //This is mainly called by the sensor through sense() to the holder, and from the holder to here.
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visible_message("\icon[src] *beep* *beep*", "*beep* *beep*")
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visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
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sleep(10)
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if(!src)
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return
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@@ -55,7 +55,7 @@
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health_scan = M.health
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if(health_scan <= alarm_health)
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pulse()
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audible_message("\icon[src] *beep* *beep*", "*beep* *beep*")
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audible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
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toggle_scan()
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return
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return
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@@ -124,7 +124,7 @@
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if(!secured || !on || cooldown > 0)
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return 0
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pulse(0)
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audible_message("\icon[src] *beep* *beep*", null, 3)
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audible_message("[bicon(src)] *beep* *beep*", null, 3)
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cooldown = 2
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spawn(10)
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process_cooldown()
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@@ -50,7 +50,7 @@
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sense()
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if((!secured)||(!scanning)||(cooldown > 0)) return 0
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pulse(0)
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visible_message("\icon[src] *beep* *beep*", "*beep* *beep*")
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visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
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cooldown = 2
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spawn(10)
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process_cooldown()
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@@ -150,7 +150,7 @@
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pulse(1)
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for(var/mob/O in hearers(1, src.loc))
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O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
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O.show_message("[bicon(src)] *beep* *beep*", 3, "*beep* *beep*", 2)
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return
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/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
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@@ -44,7 +44,7 @@
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if((!secured)||(cooldown > 0)) return 0
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pulse(0)
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if(loc)
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loc.visible_message("\icon[src] *beep* *beep*", "*beep* *beep*")
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loc.visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
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cooldown = 2
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spawn(10)
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process_cooldown()
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@@ -30,12 +30,12 @@
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recorded_type = type
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listening = 0
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var/turf/T = get_turf(src) //otherwise it won't work in hand
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T.visible_message("\icon[src] beeps, \"Activation message is [type ? "the sound when one [recorded]" : "'[recorded]'."]\"")
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T.visible_message("[bicon(src)] beeps, \"Activation message is [type ? "the sound when one [recorded]" : "'[recorded]'."]\"")
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else
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if(findtext(msg, recorded) && type == recorded_type)
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pulse(0)
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var/turf/T = get_turf(src) //otherwise it won't work in hand
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T.visible_message("\icon[src] \red beeps!")
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T.visible_message("[bicon(src)] \red beeps!")
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activate()
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return // previously this toggled listning when not in a holder, that's a little silly. It was only called in attack_self that way.
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@@ -46,7 +46,7 @@
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listening = !listening
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var/turf/T = get_turf(src)
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T.visible_message("\icon[src] beeps, \"[listening ? "Now" : "No longer"] recording input.\"")
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T.visible_message("[bicon(src)] beeps, \"[listening ? "Now" : "No longer"] recording input.\"")
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return 1
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