From 7395d73eecf7f95bd8037f039a51e419647fa1f4 Mon Sep 17 00:00:00 2001 From: SamCroswell Date: Sat, 15 Nov 2014 00:07:14 -0500 Subject: [PATCH] Revert "Map Changes, Attempt #2" This reverts commit 5801818e95cd3b0a45bd727cd55526c0a9c16691. --- maps/cyberiad.dmm | 17810 ++++++++++++++++++++++---------------------- 1 file changed, 8904 insertions(+), 8906 deletions(-) diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index da76b03220c..3a8d533d1f9 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -180,4715 +180,4715 @@ "adx" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/engine,/area/security/armoury) "ady" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/turf/simulated/floor/engine,/area/security/armoury) "adz" = (/obj/machinery/light{dir = 1; on = 1},/turf/simulated/floor/engine,/area/security/armoury) -"adA" = (/obj/machinery/camera{c_tag = "Brig Pod Dock"; dir = 2; network = list("SS13")},/turf/simulated/floor/engine,/area/security/armoury) -"adB" = (/turf/simulated/floor/engine,/area/security/armoury) -"adC" = (/obj/structure/spacepoddoor{luminosity = 3},/turf/simulated/floor/engine,/area/security/armoury) -"adD" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adE" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adF" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/prison) -"adH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/prison) -"adI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/prison) -"adJ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/window/brigdoor{dir = 4; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/armoury) -"adK" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/window/brigdoor{dir = 8; name = "Weapons locker"; req_access_txt = "3"},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/armoury) -"adL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/security/nuke_storage) -"adM" = (/obj/machinery/nuclearbomb{r_code = "LOLNO"},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/nuke_storage) -"adN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/security/nuke_storage) -"adO" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"adP" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Head of Security APC"; pixel_x = -24},/turf/simulated/floor/carpet,/area/security/hos) -"adQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) -"adR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) -"adS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) -"adT" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/device/radio,/turf/simulated/floor/carpet,/area/security/hos) -"adU" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/engine,/area/security/armoury) -"adV" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Pod Pilot"},/turf/simulated/floor/engine,/area/security/armoury) -"adW" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/prison) -"adX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/security/prison) -"adY" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"adZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"aea" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/armoury) -"aeb" = (/obj/machinery/camera{c_tag = "Brig Vault"; dir = 4; network = list("SS13")},/obj/structure/closet/crate{name = "Gold Crate"},/obj/item/stack/sheet/mineral/gold{amount = 10; pixel_x = -1; pixel_y = 5},/obj/item/stack/sheet/mineral/gold{amount = 10; pixel_y = 2},/obj/item/stack/sheet/mineral/gold{amount = 10; pixel_x = 1; pixel_y = -2},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/item/weapon/storage/belt/champion,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/security/nuke_storage) -"aec" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/security/nuke_storage) -"aed" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/obj/item/weapon/coin/diamond,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold,/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"aee" = (/obj/structure/table/woodentable,/obj/machinery/faxmachine{department = "Head of Security's Office"},/turf/simulated/floor/carpet,/area/security/hos) -"aef" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) -"aeg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/carpet,/area/security/hos) -"aeh" = (/obj/structure/table/reinforced,/turf/simulated/floor/engine,/area/security/armoury) -"aei" = (/obj/spacepod/sec{req_access_txt = "71"},/turf/simulated/floor/engine,/area/security/armoury) -"aej" = (/turf/simulated/floor{dir = 9; 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tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"aeX" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area) -"aeY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) -"aeZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) -"afa" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 2; 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dir = 1},/area/security/armoury) -"agU" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"agV" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/armoury) -"agW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"agX" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"agY" = (/obj/structure/closet/wardrobe/red,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) -"agZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"aha" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"ahb" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"ahc" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/main) -"ahd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) -"ahe" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/radio,/obj/item/weapon/crowbar,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) -"ahf" = (/turf/simulated/floor,/area/security/main) -"ahg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) -"ahh" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) -"ahi" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) -"ahj" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) -"ahk" = (/turf/space,/area/shuttle/gamma/station) -"ahl" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) -"ahm" = (/turf/simulated/floor/plating/airless,/obj/structure/cable,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/auxport) -"ahn" = (/obj/machinery/camera{c_tag = "Brig Firing Range"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"aho" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/prison) -"ahp" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/prison) -"ahq" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/prison) -"ahr" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) -"ahs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"aht" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison) -"ahu" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison) -"ahv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/machinery/camera{c_tag = "Brig Armory"; dir = 4; network = list("SS13")},/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"ahw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"ahx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/armoury) -"ahy" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/box/handcuffs,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"ahz" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"ahA" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) -"ahB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"ahC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/main) -"ahD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/security/main) -"ahE" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) -"ahF" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"ahG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) -"ahH" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) -"ahI" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"ahJ" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main) -"ahK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor,/area/security/main) -"ahL" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/auxport) -"ahM" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) -"ahN" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) -"ahO" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/solar/auxport) -"ahP" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) -"ahQ" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) -"ahR" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk8"; icon_state = "catwalk8"},/area/solar/auxport) -"ahS" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) -"ahT" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) -"ahU" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) -"ahV" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) -"ahW" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) -"ahX" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/obj/machinery/camera{c_tag = "Brig Prisoner Processing"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) -"ahY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ahZ" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"aia" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"aib" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) -"aic" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden) -"aid" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/warden) -"aie" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aif" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; 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dir = 1},/area/security/armoury) +"ahw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/armoury) +"ahx" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/box/handcuffs,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"ahy" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"ahz" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"ahA" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"ahB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/main) +"ahC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/security/main) +"ahD" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) +"ahE" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"ahF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) +"ahG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"ahH" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"ahI" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main) +"ahJ" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor,/area/security/main) +"ahK" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/auxport) +"ahL" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) +"ahM" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) +"ahN" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk0"; icon_state = "catwalk0"},/area/solar/auxport) +"ahO" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) +"ahP" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) +"ahQ" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk8"; icon_state = "catwalk8"},/area/solar/auxport) +"ahR" = (/obj/structure/table/reinforced,/obj/machinery/magnetic_controller{autolink = 1; name = "Firing Range Control Console"; path = "w;e;e;w;s;n;n;s"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) +"ahS" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/range) +"ahT" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) +"ahU" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) +"ahV" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper{info = "Directions:
First you'll want to make sure there is a target stake in the center of the magnetic platform. Next, take an aluminum target from the crates back there and slip it into the stake. Make sure it clicks! Next, there should be a control console mounted on the wall somewhere in the room.

This control console dictates the behaviors of the magnetic platform, which can move your firing target around to simulate real-world combat situations. From here, you can turn off the magnets or adjust their electromagnetic levels and magnetic fields. The electricity level dictates the strength of the pull - you will usually want this to be the same value as the speed. The magnetic field level dictates how far the magnetic pull reaches.

Speed and path are the next two settings. Speed is associated with how fast the machine loops through the designated path. Paths dictate where the magnetic field will be centered at what times. There should be a pre-fabricated path input already. You can enable moving to observe how the path affects the way the stake moves. To script your own path, look at the following key:


N: North
S: South
E: East
W: West
C: Center
R: Random (results may vary)
; or &: separators. They are not necessary but can make the path string better visible."; name = "Firing Range Instructions"},/turf/simulated/floor,/area/security/range) +"ahW" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/obj/machinery/camera{c_tag = "Brig Prisoner Processing"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) +"ahX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"ahY" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"ahZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"aia" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) +"aib" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; 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tag_door = "gamma_shuttle_dock_hatch"},/turf/simulated/floor,/area/security/main) +"aio" = (/obj/structure/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) +"aip" = (/turf/simulated/floor/plating/airless,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/auxport) +"aiq" = (/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs,/obj/structure/table/reinforced,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) +"air" = (/turf/simulated/floor{icon_state = "red"},/area/security/range) +"ais" = (/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/range) +"ait" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/range) +"aiu" = (/obj/structure/cable{d1 = 2; d2 = 4; 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4 Portable Flashers + Wrench
3 Sets of Riot Armor
1 Bulletproof Vest
1 Ablative Vest
1 Bomb Suit
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
1 Box of flashbangs
1 Box of spare R.O.B.U.S.T. cartridges
3 Riot shields
3 Stun Batons
3 Energy Guns
3 Laser Rifles
6 Gas Masks"; name = "Armory Inventory"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aiM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) +"aiN" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) +"aiO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/main) +"aiP" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"aiQ" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; 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icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/sorting) +"bPD" = (/obj/machinery/telepad_cargo,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/quartermaster/sorting) +"bPE" = (/turf/simulated/wall,/area/quartermaster/sorting) +"bPF" = (/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/sorting) +"bPG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"bPH" = (/turf/simulated/floor/wood,/area/blueshield) +"bPI" = (/turf/simulated/floor{icon_state = "bcarpet05"},/area/blueshield) +"bPJ" = (/turf/simulated/floor/wood,/area/ntrep) +"bPK" = (/turf/simulated/floor/carpet,/area/ntrep) +"bPL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/wood,/area/ntrep) +"bPM" = (/obj/machinery/atmospherics/pipe/simple{_color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area) +"bPN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bPO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft) +"bPP" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bPQ" = (/obj/machinery/power/apc{dir = 8; name = "Custodial Closet APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/janitor) +"bPR" = (/obj/structure/stool,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/landmark/start{name = "Janitor"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) +"bPS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) +"bPT" = (/obj/effect/landmark/start{name = "Janitor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) +"bPU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) +"bPV" = (/obj/structure/mopbucket,/obj/item/weapon/mop,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/janitor) +"bPW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bPX" = (/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/maintenance/asmaint) +"bPY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/vehicle/train/ambulance/trolley,/turf/simulated/floor{icon_state = "white"},/area/maintenance/asmaint) +"bPZ" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/maintenance/asmaint) +"bQa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/maintenance/asmaint) +"bQb" = (/obj/structure/closet/secure_closet/paramedic,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/maintenance/fpmaint) +"bQc" = (/obj/structure/stool/bed/roller,/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = -25; pixel_y = 0; req_access_txt = "0"},/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "whitered"},/area/medical/sleeper) "bQd" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "acute2"; name = "Acute 2 Shutters"; opacity = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{tag = "icon-whitebluefull"; icon_state = "whitebluefull"},/area/medical/sleeper) "bQe" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{tag = "icon-whiteblue (WEST)"; icon_state = "whiteblue"; dir = 8},/area/medical/medbay2) "bQf" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2) @@ -5073,7 +5073,7 @@ "bTC" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/toxins/mixing) "bTD" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Research Toxins Launch Room"; dir = 4; network = list("Research","SS13"); pixel_y = -22},/obj/machinery/atmospherics/pipe/vent{dir = 8},/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/toxins/mixing) "bTE" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/toxins/mixing) -"bTF" = (/obj/machinery/alarm{pixel_y = 25},/obj/machinery/doppler_array,/turf/simulated/floor,/area/toxins/mixing) +"bTF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins"); pixel_x = 32; pixel_y = 0},/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor,/area/toxins/mixing) "bTG" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/window/plasmareinforced{dir = 1},/turf/simulated/floor/plating,/area) "bTH" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/toxins/test_area) "bTI" = (/turf/simulated/floor/airless{tag = "icon-warning (NORTH)"; icon_state = "warning"; dir = 1},/area/toxins/test_area) @@ -5172,7 +5172,7 @@ "bVx" = (/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/toxins/mixing) "bVy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/toxins/mixing) "bVz" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/toxins/mixing) -"bVA" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/toxins/mixing) +"bVA" = (/turf/simulated/floor,/area/toxins/mixing) "bVB" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/turf/simulated/floor/plating,/area) "bVC" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) "bVD" = (/obj/structure/table,/obj/machinery/media/receiver/boombox,/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) @@ -5247,7 +5247,7 @@ "bWU" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 2; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "bWV" = (/obj/machinery/disposal,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{tag = "icon-warningcorner"; icon_state = "warningcorner"; dir = 2},/area/toxins/mixing) "bWW" = (/turf/simulated/floor{icon_state = "warning"},/area/toxins/mixing) -"bWX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/toxins/mixing) +"bWX" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = list("Toxins"); pixel_x = 32; pixel_y = 0},/turf/simulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/toxins/mixing) "bWY" = (/obj/structure/grille,/obj/structure/window/plasmareinforced{dir = 4},/obj/structure/window/plasmareinforced{dir = 8},/obj/structure/window/plasmareinforced{explosion_resistance = 10},/turf/simulated/floor/plating,/area) "bWZ" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/toxins/test_area) "bXa" = (/turf/simulated/floor/airless{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/toxins/test_area) @@ -5908,7 +5908,7 @@ "cjF" = (/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cjG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cjH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"cjI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Aft Primary Hallway 3"; dir = 2; network = list("SS13")},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cjI" = (/obj/machinery/camera{c_tag = "Port Hallway South"; dir = 8; network = list("SS13")},/turf/simulated/floor,/area/hallway/primary/port/east) "cjJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cjK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cjL" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) @@ -5949,7 +5949,7 @@ "cku" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "ckv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "ckw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"ckx" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/camera{c_tag = "Aft Primary Hallway 2"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/primary/aft) +"ckx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Xenobiology Connector"; dir = 4; network = list("Research","SS13")},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cky" = (/obj/machinery/atmospherics/pipe/simple{_color = "red"; dir = 9; icon_state = "intact-r"; level = 2},/obj/structure/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area) "ckz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/engine/break_room) "ckA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/recharge_station,/turf/simulated/floor,/area/engine/break_room) @@ -6966,7 +6966,7 @@ "cDX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDY" = (/obj/structure/stool/bed,/obj/effect/landmark/start{name = "Virologist"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "cDZ" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology) -"cEa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Xenobiology Connector"; dir = 4; network = list("Research","SS13")},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"cEa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Aft Primary Hallway 3"; dir = 2; network = list("SS13")},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "cEb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24; target_temperature = 313.15},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "cEc" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 1; dir = 2; on = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/reactor_core) "cEd" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 1; dir = 2; on = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_core) @@ -8808,3350 +8808,3347 @@ "dnt" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom) "dnu" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{id_tag = "admin_shuttle_starboard"; pixel_x = 25; pixel_y = -8; req_one_access_txt = "13"; tag_door = "admin_shuttle_hatch_starboard"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom) "dnv" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch_starboard"; locked = 1; name = "Shuttle Hatch"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom) -"dnw" = (/turf/simulated/wall/r_wall,/area/adminconstruction) -"dnx" = (/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/adminconstruction) -"dny" = (/turf/space,/turf/unsimulated/wall{dir = 8; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin) -"dnz" = (/turf/space,/turf/unsimulated/wall{dir = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "diagonalWall3"},/area/admin) -"dnA" = (/turf/space,/area/admin) -"dnB" = (/turf/unsimulated/wall{icon = 'icons/turf/shuttle.dmi'; icon_state = "wall3"},/area/admin) -"dnC" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/turf/unsimulated/wall{icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; opacity = 0},/area/admin) -"dnD" = (/obj/structure/rack,/obj/item/clothing/under/soviet{pixel_x = -3; pixel_y = 3},/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/pirate{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnE" = (/obj/structure/rack,/obj/item/clothing/mask/luchador{pixel_x = -3; pixel_y = 3},/obj/item/clothing/mask/luchador/rudos,/obj/item/clothing/mask/luchador/tecnicos{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnF" = (/obj/structure/rack,/obj/item/clothing/mask/gas/swat{pixel_x = -3; pixel_y = 3},/obj/item/clothing/mask/gas/voice,/obj/item/clothing/mask/balaclava{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnG" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat/syndicate{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/helmet/space/deathsquad,/obj/item/clothing/head/helmet/space/deathsquad/beret{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnH" = (/obj/structure/rack,/obj/item/clothing/head/welding/fluff/alice_mccrea_1{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/welding/fluff/norah_briggs_1,/obj/item/clothing/head/welding/fluff/yuki_matsuda_1{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnI" = (/obj/structure/rack,/obj/item/clothing/head/ushanka{pixel_x = -3; pixel_y = 3},/obj/item/clothing/head/soft/rainbow,/obj/item/clothing/head/fez{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnJ" = (/obj/structure/rack,/obj/item/clothing/tie/blue{pixel_x = -3; pixel_y = 3},/obj/item/clothing/tie/red{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnK" = (/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "wall3"},/area/admin) -"dnL" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/turf/unsimulated/wall{dir = 4; icon = 'icons/turf/shuttle.dmi'; icon_state = "window5"; opacity = 0},/area/admin) -"dnM" = (/obj/structure/rack,/obj/item/clothing/under/shorts/black{pixel_x = -5; pixel_y = 3},/obj/item/clothing/under/shorts/blue{pixel_x = -2; pixel_y = 0},/obj/item/clothing/under/shorts/green{pixel_x = 1; pixel_y = -3},/obj/item/clothing/under/shorts/grey{pixel_x = -2; pixel_y = 3},/obj/item/clothing/under/shorts/red{pixel_x = 1},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnN" = (/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnO" = (/obj/structure/rack,/obj/item/clothing/suit/space/rig/singuloth{pixel_x = -3; pixel_y = 3},/obj/item/clothing/suit/imperium_monk,/obj/item/clothing/suit/holidaypriest{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnP" = (/obj/structure/rack,/obj/item/clothing/under/rebeloutfit{pixel_x = -3; pixel_y = 3},/obj/item/clothing/under/roman,/obj/item/clothing/under/fluff/jane_sidsuit{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnQ" = (/obj/structure/rack,/obj/item/clothing/glasses/material{pixel_x = -3; pixel_y = 3},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/thermal{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnR" = (/obj/structure/rack,/obj/item/clothing/glasses/hud/health/night{pixel_x = -3; pixel_y = 3},/obj/item/clothing/glasses/hud/security/night,/obj/item/clothing/glasses/night{pixel_x = 3; pixel_y = -3},/turf/unsimulated/floor{tag = "icon-floor"; icon_state = "floor"},/area/admin) -"dnS" = (/obj/structure/rack,/obj/item/clothing/glasses/hud/health_advanced{pixel_x = -3; pixel_y = 3},/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/clothing/glasses/hud/security/jensenshades{pixel_x = 3; 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dir = 5},/area/djstation) -"dCZ" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/djstation) -"dDa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"dDb" = (/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dDc" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dDd" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dDe" = (/obj/structure/table,/obj/machinery/light/small/lamp,/turf/simulated/floor{icon_state = "grimy"},/area/djstation) -"dDf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/djstation) -"dDg" = (/obj/structure/lattice,/turf/space,/area/constructionsite/hallway/aft) -"dDh" = (/obj/structure/table,/obj/machinery/microwave{pixel_y = 8},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dDi" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/djstation) -"dDj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/djstation) -"dDk" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.