simple animal health fixes

This commit is contained in:
Fox-McCloud
2016-05-07 11:10:40 -04:00
parent b6ef174c07
commit 73ae1cdce3
3 changed files with 13 additions and 1 deletions
@@ -21,6 +21,7 @@
attacktext = "kicks"
attack_sound = 'sound/weapons/punch1.ogg'
health = 40
maxHealth = 40
melee_damage_lower = 1
melee_damage_upper = 2
stop_automated_movement_when_pulled = 1
@@ -109,6 +110,7 @@
attacktext = "kicks"
attack_sound = 'sound/weapons/punch1.ogg'
health = 50
maxHealth = 50
var/milk_content = 0
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -172,7 +174,8 @@
response_disarm = "gently pushes aside the"
response_harm = "kicks the"
attacktext = "kicks"
health = 1
health = 3
maxHealth = 3
ventcrawler = 2
var/amount_grown = 0
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
@@ -216,6 +219,7 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "kicks"
health = 10
maxHealth = 10
var/eggsleft = 0
var/chicken_color
pass_flags = PASSTABLE | PASSMOB
@@ -299,6 +303,7 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "kicks"
health = 50
maxHealth = 50
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -321,6 +326,7 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "pecks"
health = 50
maxHealth = 50
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -343,6 +349,7 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "kicks"
health = 50
maxHealth = 50
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -365,6 +372,7 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "kicks"
health = 50
maxHealth = 50
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -387,5 +395,6 @@ var/global/chicken_count = 0
response_harm = "kicks the"
attacktext = "kicks"
health = 50
maxHealth = 50
can_collar = 1
gold_core_spawnable = CHEM_MOB_SPAWN_FRIENDLY
@@ -38,6 +38,7 @@
icon_living = "aliend_running"
icon_dead = "aliend_l"
health = 60
maxHealth = 60
melee_damage_lower = 15
melee_damage_upper = 15
var/plant_cooldown = 30
@@ -59,6 +60,7 @@
icon_living = "aliens_running"
icon_dead = "aliens_l"
health = 120
maxHealth = 120
melee_damage_lower = 15
melee_damage_upper = 15
ranged = 1
@@ -41,6 +41,7 @@
name = "Strong Hivebot"
desc = "A robot, this one is armed and looks tough!"
health = 80
maxHealth = 80
ranged = 1
/mob/living/simple_animal/hostile/hivebot/death()