From 73ba4c7f0f9e0999f272521417308ea1b60c2e4a Mon Sep 17 00:00:00 2001 From: Erthilo Date: Wed, 27 Jun 2012 23:36:38 +0100 Subject: [PATCH] Readjusted Medical items heal caps. --- code/game/objects/items/weapons/medical.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/medical.dm b/code/game/objects/items/weapons/medical.dm index bed678e086b..d99361af6cd 100644 --- a/code/game/objects/items/weapons/medical.dm +++ b/code/game/objects/items/weapons/medical.dm @@ -7,10 +7,10 @@ MEDICAL /obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob) - var/heal_cap = 0 + var/heal_cap = 50 if(istype(src, /obj/item/stack/medical/advanced)) - heal_cap = -50 + heal_cap = 0 if (M.stat == 2) var/t_him = "it"