mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Add immunity to ash storm for possessed objects and swords (#23596)
* Add immunity to ash storm for possessed objects Fixes oversight #23110 by adding immunity to ash storm for possessed objects, addressing the bug where possessed objects, including possessed swords, were not immune to ash storm. * Make possessed sword immune but not objects * Code improvment. Both possessed sword and objects now immune * Ash immunity on children inherited "sword" subtype only Oopsie * Fix --------- Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
This commit is contained in:
co-authored by
Pierre-Louis
parent
10f3d6aac3
commit
73d50f9f8d
@@ -16,6 +16,7 @@
|
||||
|
||||
no_spin_thrown = TRUE
|
||||
del_on_death = TRUE
|
||||
weather_immunities = list("ash")
|
||||
|
||||
/// The probability % of us escaping if stuffed into a bag/toolbox/etc
|
||||
var/escape_chance = 10
|
||||
|
||||
@@ -62,6 +62,7 @@
|
||||
can_change_intents = FALSE // same here
|
||||
health = 100
|
||||
maxHealth = 100
|
||||
weather_immunities = list("ash")
|
||||
|
||||
/mob/living/simple_animal/shade/sword/Initialize(mapload)
|
||||
.=..()
|
||||
|
||||
Reference in New Issue
Block a user