Migrate light replacer to the new attack chain. (#32255)

This commit is contained in:
Alan
2026-07-24 19:41:52 +00:00
committed by GitHub
parent 9348ca5885
commit 73dd71237a
@@ -58,83 +58,83 @@
var/shards_required = 4
/// It can replace lights at a distance?
var/bluespace_toggle = FALSE
new_attack_chain = TRUE
/obj/item/lightreplacer/examine(mob/user)
. = ..()
. += status_string()
/obj/item/lightreplacer/attackby__legacy__attackchain(obj/item/I, mob/user)
/obj/item/lightreplacer/item_interaction(mob/user, obj/item/used, list/modifiers)
if(uses >= max_uses)
to_chat(user, SPAN_WARNING("[src] is full."))
return
to_chat(user, SPAN_WARNING("[src] is full!"))
return ITEM_INTERACT_COMPLETE
if(istype(I, /obj/item/stack/sheet/glass))
var/obj/item/stack/sheet/glass/G = I
if(istype(used, /obj/item/stack/sheet/glass))
var/obj/item/stack/sheet/glass/stack = used
if(G.use(decrement))
if(stack.use(decrement))
AddUses(increment)
to_chat(user, SPAN_NOTICE("You insert some glass into [src]. You have [uses] light\s remaining."))
else
to_chat(user, SPAN_WARNING("You need one sheet of glass to replace lights!"))
return
return ITEM_INTERACT_COMPLETE
if(istype(I, /obj/item/shard))
if(!user.drop_item_to_ground(I))
to_chat(user, SPAN_WARNING("[I] is stuck to your hand!"))
return
if(istype(used, /obj/item/shard))
if(!user.drop_item_to_ground(used))
to_chat(user, SPAN_WARNING("[used] is stuck to your hand!"))
return ITEM_INTERACT_COMPLETE
AddUses(increment)
to_chat(user, SPAN_NOTICE("You insert a shard of glass into [src]. You have [uses] light\s remaining."))
qdel(I)
return
qdel(used)
return ITEM_INTERACT_COMPLETE
if(istype(I, /obj/item/light))
var/obj/item/light/L = I
if(!user.drop_item_to_ground(L))
to_chat(user, SPAN_WARNING("[L] is stuck to your hand!"))
return
if(istype(used, /obj/item/light))
var/obj/item/light/bulb = used
if(!user.drop_item_to_ground(bulb))
to_chat(user, SPAN_WARNING("[bulb] is stuck to your hand!"))
return ITEM_INTERACT_COMPLETE
if(L.status == LIGHT_OK)
if(bulb.status == LIGHT_OK)
AddUses(1)
to_chat(user, SPAN_NOTICE("You insert [L] into [src]. You have [uses] light\s remaining."))
qdel(L)
to_chat(user, SPAN_NOTICE("You insert [bulb] into [src]. You have [uses] light\s remaining."))
else
AddShards(1, user)
to_chat(user, SPAN_NOTICE("You insert [L] into [src]. You have [uses] light\s remaining."))
qdel(L)
return
to_chat(user, SPAN_NOTICE("You insert [bulb] into [src]. You have [uses] light\s remaining."))
qdel(bulb)
return ITEM_INTERACT_COMPLETE
if(isstorage(I))
var/obj/item/storage/S = I
if(isstorage(used))
var/obj/item/storage/container = used
var/found_lightbulbs = FALSE
var/replaced_something = TRUE
for(var/obj/item/IT in S.contents)
for(var/obj/item/IT in container.contents)
if(istype(IT, /obj/item/light))
var/obj/item/light/L = IT
var/obj/item/light/bulb = IT
found_lightbulbs = TRUE
if(uses >= max_uses)
break
if(L.status == LIGHT_OK)
if(bulb.status == LIGHT_OK)
replaced_something = TRUE
AddUses(1)
qdel(L)
qdel(bulb)
else if(L.status == LIGHT_BROKEN || L.status == LIGHT_BURNED)
else if(bulb.status == LIGHT_BROKEN || bulb.status == LIGHT_BURNED)
replaced_something = TRUE
AddShards(1, user)
qdel(L)
qdel(bulb)
if(!found_lightbulbs)
to_chat(user, SPAN_WARNING("[S] contains no bulbs."))
return
to_chat(user, SPAN_WARNING("[container] contains no bulbs!"))
return ITEM_INTERACT_COMPLETE
if(!replaced_something && uses == max_uses)
to_chat(user, SPAN_WARNING("[src] is full!"))
return
return ITEM_INTERACT_COMPLETE
to_chat(user, SPAN_NOTICE("You fill [src] with lights from [S]. " + status_string() + ""))
return
to_chat(user, SPAN_NOTICE("You fill [src] with lights from [container]. " + status_string() + ""))
return ITEM_INTERACT_COMPLETE
return ..()
/obj/item/lightreplacer/emag_act(user as mob)
@@ -144,7 +144,9 @@
update_appearance(UPDATE_NAME|UPDATE_ICON_STATE)
return TRUE
/obj/item/lightreplacer/attack_self__legacy__attackchain(mob/user)
/obj/item/lightreplacer/activate_self(mob/user)
if(..())
return ITEM_INTERACT_COMPLETE
for(var/obj/machinery/light/target in user.loc)
ReplaceLight(target, user)
to_chat(user, status_string())
@@ -189,21 +191,21 @@
AddUses(1)
charge = 1
/obj/item/lightreplacer/proc/ReplaceLight(obj/machinery/light/target, mob/living/U)
/obj/item/lightreplacer/proc/ReplaceLight(obj/machinery/light/target, mob/living/user)
if(target.status != LIGHT_OK)
if(CanUse(U))
if(!Use(U))
if(CanUse(user))
if(!Use(user))
return
if(target.status != LIGHT_EMPTY)
AddShards(1, U)
AddShards(1, user)
target.status = LIGHT_EMPTY
target.fix(U, src, emagged)
target.fix(user, src, emagged)
else
to_chat(U, "[src]'s refill light blinks red.")
to_chat(user, SPAN_WARNING("[src]'s refill light blinks red!"))
return
else
to_chat(U, SPAN_WARNING("There is a working [target.fitting] already inserted!"))
to_chat(user, SPAN_WARNING("There is a working [target.fitting] already inserted!"))
return
/obj/item/lightreplacer/proc/CanUse(mob/living/user)
@@ -213,35 +215,53 @@
else
return 0
/obj/item/lightreplacer/afterattack__legacy__attackchain(atom/target, mob/U, proximity)
. = ..()
if(isitem(target))
attackby__legacy__attackchain(target, U)
return
/obj/item/lightreplacer/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(..())
return ITEM_INTERACT_COMPLETE
if(!proximity && !bluespace_toggle)
return
if(isitem(target))
item_interaction(user, target)
return ITEM_INTERACT_COMPLETE
var/turf/replace_turf = get_turf(target)
if(!istype(replace_turf))
return
return ITEM_INTERACT_COMPLETE
if(get_dist(src, target) >= (U.client.maxview() + 2)) // To prevent people from using it over cameras
return
if(replace_lights_on_turf(replace_turf, user))
return ITEM_INTERACT_COMPLETE
/obj/item/lightreplacer/ranged_interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(!bluespace_toggle)
return ITEM_INTERACT_COMPLETE
var/turf/replace_turf = get_turf(target)
if(!istype(replace_turf))
return ITEM_INTERACT_COMPLETE
if(get_dist(src, target) >= (user.client.maxview() + 2)) // To prevent people from using it over cameras.
return ITEM_INTERACT_COMPLETE
replace_lights_on_turf(replace_turf, user)
return ITEM_INTERACT_COMPLETE
/obj/item/lightreplacer/proc/replace_lights_on_turf(turf/replace_turf, mob/living/user)
if(!istype(replace_turf))
return FALSE
var/used = FALSE
for(var/atom/A in replace_turf)
if(!CanUse(U))
for(var/atom/each_atom in replace_turf)
if(!CanUse(user))
to_chat(user, SPAN_WARNING("[src]'s refill light blinks red!"))
break
if(!istype(each_atom, /obj/machinery/light))
continue
if(!each_atom.Adjacent(user)) // only beams if at a distance
user.Beam(each_atom, icon_state = "rped_upgrade", icon = 'icons/effects/effects.dmi', time = 5)
playsound(src, 'sound/items/pshoom.ogg', 40, 1)
ReplaceLight(each_atom, user)
used = TRUE
if(istype(A, /obj/machinery/light))
if(!proximity) // only beams if at a distance
U.Beam(A, icon_state = "rped_upgrade", icon = 'icons/effects/effects.dmi', time = 5)
playsound(src, 'sound/items/pshoom.ogg', 40, 1)
ReplaceLight(A, U)
if(!used)
to_chat(U, "[src]'s refill light blinks red.")
if(used)
return TRUE
/obj/item/lightreplacer/cyborg/cyborg_recharge(coeff, emagged)
for(var/I in 1 to coeff)