From 73f2c98e760052e098eeba1fa83225fd1abb0e9c Mon Sep 17 00:00:00 2001 From: Ren Erthilo Date: Mon, 9 Apr 2012 12:55:22 +0100 Subject: [PATCH] TG: Chemical Implant now correctly reads 15 Units. r2915 --- code/game/objects/items/weapons/implants/implant.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index cca25ab9d63..80924857381 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -156,8 +156,8 @@ will suffer from an increased appetite.
Function: Contains a small capsule that can contain various chemicals. Upon receiving a specially encoded signal
the implant releases the chemicals directly into the blood stream.
Special Features: -Micro-Capsule- Can be loaded with any sort of chemical agent via the common syringe and can hold 25 units.
-Can only be loaded while still in it's original case.
+Micro-Capsule- Can be loaded with any sort of chemical agent via the common syringe and can hold 15 units.
+Can only be loaded while still in its original case.
Integrity: Implant will last so long as the subject is alive. However, if the subject suffers from malnutrition,
the implant may become unstable and either pre-maturely inject the subject or simply break."} return dat