diff --git a/code/game/machinery/slotmachine.dm b/code/game/machinery/slotmachine.dm
index 192d2355656..7e132f64614 100644
--- a/code/game/machinery/slotmachine.dm
+++ b/code/game/machinery/slotmachine.dm
@@ -1,4 +1,5 @@
var/datum/announcement/minor/slotmachine_announcement = new(do_log = 0)
+
/obj/machinery/slot_machine
name = "slot machine"
desc = "Gambling for the antisocial."
@@ -6,77 +7,70 @@ var/datum/announcement/minor/slotmachine_announcement = new(do_log = 0)
icon_state = "slots-off"
anchored = 1
density = 1
-// mats = 10
- var/money = 25000
var/plays = 0
var/working = 0
var/balance=0
- attack_hand(var/mob/user as mob)
- if(user.mind)
- if(user.mind.initial_account)
- balance = user.mind.initial_account.money
- user.machine = src
- if (src.working)
- var/dat = {"Slot Machine
-
- Please wait!
"}
- user << browse(dat, "window=slotmachine;size=450x500")
- onclose(user, "slotmachine")
- else
- var/dat = {"Slot Machine
-
- Five credits to play!
- Prize Money Available: [src.money]
- Credits Remaining: [balance]
- [src.plays] players have tried their luck today!
-
- Play!
"}
- user << browse(dat, "window=slotmachine;size=400x500")
- onclose(user, "slotmachine")
+/obj/machinery/slot_machine/attack_hand(var/mob/user as mob)
+ if(user.mind)
+ if(user.mind.initial_account)
+ balance = user.mind.initial_account.money
+ user.machine = src
+ if (working)
+ var/dat = {"Slot Machine
+
+ Please wait!
"}
+ user << browse(dat, "window=slotmachine;size=450x500")
+ onclose(user, "slotmachine")
+ else
+ var/dat = {"Slot Machine
+
+ Five credits to play!
+ Credits Remaining: [balance]
+ [plays] players have tried their luck today!
+
+ Play!
"}
+ user << browse(dat, "window=slotmachine;size=400x500")
+ onclose(user, "slotmachine")
- Topic(href, href_list)
- if(href_list["ops"])
- var/operation = text2num(href_list["ops"])
- if(operation == 1) // Play
-/* if (src.working == 1)
- usr << "\red You need to wait until the machine stops spinning!"
- return */
- if (balance < 5)
- usr << "\red Insufficient money to play!"
- return
- usr.mind.initial_account.money -= 5
- src.money += 5
- src.plays += 1
- src.working = 1
- src.icon_state = "slots-on"
- usr << "Let's roll!"
- var/roll = rand(1,10000)
- spawn(100)
- if (roll == 1)
- for(var/mob/O in hearers(src, null))
- O.show_message(text("[] says, 'JACKPOT! You win [src.money]!'", src), 1)
- slotmachine_announcement.Announce("Congratulations [usr.name] on winning the Jackpot!", "Jackpot Winner")
- usr.mind.initial_account.money += src.money
- src.money = 0
- else if (roll > 1 && roll <= 10)
- for(var/mob/O in hearers(src, null))
- O.show_message(text("[] says, 'Big Winner! You win five thousand credits!'", src), 1)
- usr.mind.initial_account.money += 5000
- src.money -= 5000
- else if (roll > 10 && roll <= 100)
- for(var/mob/O in hearers(src, null))
- O.show_message(text("[] says, 'Winner! You win five hundred credits!'", src), 1)
- usr.mind.initial_account.money += 500
- src.money -= 500
- else if (roll > 100 && roll <= 1000)
- usr << "\blue You win a free game!"
- usr.mind.initial_account.money += 5
- src.money -= 5
- else
- usr << "\red No luck!"
- src.working = 0
- src.icon_state = "slots-off"
- src.add_fingerprint(usr)
- src.updateUsrDialog()
- return
+/obj/machinery/slot_machine/Topic(href, href_list)
+ if(href_list["ops"])
+ var/operation = text2num(href_list["ops"])
+ if(operation == 1) // Play
+ if (working == 1)
+ usr << "You need to wait until the machine stops spinning!"
+ return
+ if (balance < 5)
+ usr << "Insufficient money to play!"
+ return
+ usr.mind.initial_account.money -= 5
+ plays += 1
+ working = 1
+ icon_state = "slots-on"
+ var/roll = rand(1,10000)
+ playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
+ spawn(30)
+ if (roll == 1)
+ playsound(src.loc, 'sound/effects/engine_alert2.ogg', 50, 0)
+ visible_message("[src] says, 'JACKPOT! [usr.name] has won two hundred and fifty thousand credits!'")
+ slotmachine_announcement.Announce("Congratulations to [usr.name] on winning the jackpot of two hundred and fifty thousand credits!", "Jackpot Winner")
+ usr.mind.initial_account.money += 250000
+ else if (roll > 1 && roll <= 10)
+ playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ visible_message("[src] says, 'Big Winner! [usr.name] has won five thousand credits!'")
+ usr.mind.initial_account.money += 5000
+ else if (roll > 10 && roll <= 100)
+ playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ visible_message("[src] says, 'Winner! [usr.name] has won win five hundred credits!'")
+ usr.mind.initial_account.money += 500
+ else if (roll > 100 && roll <= 1000)
+ playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ usr << "You win 5 credits!"
+ usr.mind.initial_account.money += 5
+ else
+ usr << "No luck!"
+ working = 0
+ icon_state = "slots-off"
+ add_fingerprint(usr)
+ updateUsrDialog()
+ return