From 88c8893cdb7bccc12957247799c3e322bd7102cc Mon Sep 17 00:00:00 2001 From: cib Date: Sun, 4 Mar 2012 16:28:41 -0800 Subject: [PATCH 1/6] Fuel tanks can now be ignited by fire. --- code/modules/chemical/Chemistry-Tools.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index a9b1353f519..229cd01a91a 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -2970,6 +2970,13 @@ if(src) del(src) +/obj/structure/reagent_dispensers/fueltank/temperature_expose(datum/gas_mixture/air, temperature, volume) + if(temperature > T0C+500) + explosion(src.loc,-1,0,2) + if(src) + del(src) + return ..() + /obj/structure/reagent_dispensers/water_cooler name = "Water-Cooler" desc = "A machine that dispenses water to drink" From 4c93cda368a49eccb0d71a55bbb5cb13da1d7cbb Mon Sep 17 00:00:00 2001 From: cib Date: Sun, 4 Mar 2012 17:15:43 -0800 Subject: [PATCH 2/6] Slowed down the rate at which most chemicals are absorbed. This may still need balancing in some areas. --- code/modules/chemical/Chemistry-Reagents.dm | 104 +++++++++++++++++--- code/setup.dm | 3 +- 2 files changed, 95 insertions(+), 12 deletions(-) diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm index 7c4db6492fd..1cc9721fa58 100644 --- a/code/modules/chemical/Chemistry-Reagents.dm +++ b/code/modules/chemical/Chemistry-Reagents.dm @@ -362,7 +362,7 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom - M:adjustToxLoss(1.5) + M:adjustToxLoss(0.3) ..() return @@ -403,6 +403,7 @@ datum // if(50 to INFINITY) // M:adjustToxLoss(0.1) data++ + holder.remove_reagent(src.id, 0.1) ..() return @@ -602,7 +603,7 @@ datum if(M.canmove && istype(M.loc, /turf/space)) step(M, pick(cardinal)) if(prob(5)) M:emote(pick("twitch","drool","moan")) - M:adjustToxLoss(1) + M:adjustToxLoss(0.2) ..() return @@ -634,7 +635,8 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom - M.take_organ_damage(1, 0) + if(prob(50)) + M.take_organ_damage(1, 0) ..() return @@ -647,7 +649,7 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom - M:adjustToxLoss(1) + M:adjustToxLoss(0.3) ..() return @@ -702,7 +704,8 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom M:adjustToxLoss(1) - M.take_organ_damage(0, 1) + if(prob(50)) + M.take_organ_damage(0, 1) ..() return reaction_mob(var/mob/living/M, var/method=TOUCH, var/volume) @@ -756,7 +759,7 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom - M:adjustToxLoss(1) + M:adjustToxLoss(0.2) M.take_organ_damage(0, 1) ..() return @@ -1209,7 +1212,7 @@ datum if(M.stat == 2.0) return if(!M) M = holder.my_atom - if(prob(33)) + if(prob(30)) M.take_organ_damage(1, 0) M:adjustOxyLoss(3) if(prob(20)) M:emote("gasp") @@ -1229,7 +1232,9 @@ datum if(!M) M = holder.my_atom if(!data) data = 1 data++ - M:heal_organ_damage(0,2) + M:heal_organ_damage(0,1) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 125) M:adjustToxLoss(0.1) ..() @@ -1249,6 +1254,8 @@ datum if(!data) data = 1 data++ M:heal_organ_damage(0,3) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 125) M:adjustToxLoss(0.2) ..() @@ -1270,6 +1277,8 @@ datum M:adjustOxyLoss(-2) if(holder.has_reagent("lexorin")) holder.remove_reagent("lexorin", 2) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 125) M:adjustToxLoss(0.2) ..() @@ -1291,6 +1300,8 @@ datum M:oxyloss = 0 if(holder.has_reagent("lexorin")) holder.remove_reagent("lexorin", 2) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 50) M:adjustToxLoss(0.2) ..() @@ -1311,6 +1322,8 @@ datum if(M:getBruteLoss() && prob(40)) M:heal_organ_damage(1,0) if(M:getFireLoss() && prob(40)) M:heal_organ_damage(0,1) if(M:getToxLoss() && prob(40)) M:adjustToxLoss(-1) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) ..() return @@ -1389,6 +1402,8 @@ datum M.AdjustStunned(-1) M.AdjustWeakened(-1) if(prob(60)) M.adjustToxLoss(1) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) ..() return @@ -1421,6 +1436,8 @@ datum if(prob(80)) M:adjustBrainLoss(1) if(prob(50)) M:drowsyness = max(M:drowsyness, 3) if(prob(10)) M:emote("drool") + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 50) M:adjustToxLoss(0.4) ..() @@ -1436,6 +1453,8 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom M:radiation = max(M:radiation-3,0) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 50) M:adjustToxLoss(0.2) ..() @@ -1459,6 +1478,8 @@ datum if(prob(15)) M.take_organ_damage(1, 0) ..() + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 50) M:adjustToxLoss(0.3) return @@ -1474,6 +1495,8 @@ datum if(!M) M = holder.my_atom M:adjustBrainLoss(-3) M:adjustToxLoss(0.1) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) ..() return @@ -1491,6 +1514,8 @@ datum M:eye_blurry = max(M:eye_blurry-5 , 0) M:eye_blind = max(M:eye_blind-5 , 0) M:disabilities &= ~1 + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 100) M:adjustToxLoss(0.2) ..() @@ -1510,6 +1535,8 @@ datum if(!data) data = 1 data++ M:heal_organ_damage(2,0) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 125) M:adjustToxLoss(0.2) ..() @@ -1528,6 +1555,8 @@ datum data++ if(prob(5)) M:emote(pick("twitch","blink_r","shiver")) holder.remove_reagent(src.id, 0.2) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 50) M:adjustToxLoss(0.2) ..() @@ -1580,6 +1609,8 @@ datum if(!data) data = 1 data++ holder.remove_reagent(src.id, 0.1) + if(volume > REAGENTS_OVERDOSE) + M:adjustToxLoss(1) if(data >= 100) M:adjustToxLoss(0.1) return @@ -1593,7 +1624,7 @@ datum on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom - M:adjustToxLoss(2) + M:adjustToxLoss(1) ..() return @@ -1773,7 +1804,7 @@ datum M:sleeping += 1 if(51 to INFINITY) M:sleeping += 1 - M:adjustToxLoss(data - 50) + M:adjustToxLoss(2) ..() return @@ -1795,7 +1826,7 @@ datum M:sleeping += 1 if(51 to INFINITY) M:sleeping += 1 - M:adjustToxLoss(data - 50) + M:adjustToxLoss(2) data++ ..() return @@ -2596,6 +2627,8 @@ datum if (!M:confused) M:confused = 1 M:confused += 2 + holder.remove_reagent(src.id, 0.2) + ..() return @@ -2615,6 +2648,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2634,6 +2668,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2654,6 +2689,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2673,6 +2709,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2692,6 +2729,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2734,6 +2772,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2753,6 +2792,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2772,6 +2812,7 @@ datum M.slurring += 3 else if(data >= 145 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2825,6 +2866,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2844,6 +2886,7 @@ datum M.slurring += 5 else if(data >= 90 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2863,6 +2906,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2918,6 +2962,7 @@ datum if(data >= 40 && prob(33)) if (!M:confused) M:confused = 1 M:confused += 2 + holder.remove_reagent(src.id, 0.2) ..() return @@ -2939,6 +2984,7 @@ datum switch(data) if(51 to INFINITY) M:sleeping += 1 + holder.remove_reagent(src.id, 0.2) ..() return @@ -2959,6 +3005,7 @@ datum M.slurring += 3 else if(data >= 90) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2978,6 +3025,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -2997,6 +3045,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3016,6 +3065,7 @@ datum M.slurring += 3 else if(data >= 135 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3035,6 +3085,7 @@ datum M.slurring += 3 else if(data >= 135 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3054,6 +3105,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3073,6 +3125,7 @@ datum M.slurring += 3 else if(data >= 135 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3092,6 +3145,7 @@ datum M.slurring += 3 else if(data >= 135 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3111,6 +3165,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3130,6 +3185,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3149,6 +3205,7 @@ datum M.slurring += 4 else if(data >= 165 && prob(33)) M.confused = max(M:confused+4,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3168,6 +3225,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3189,6 +3247,7 @@ datum M.confused = max(M:confused+3,0) else if(data >=55) M.druggy = max(M.druggy, 55) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3208,6 +3267,7 @@ datum M.slurring += 3 else if(data >= 145 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3227,6 +3287,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3248,6 +3309,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3268,6 +3330,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3305,6 +3368,7 @@ datum M.slurring += 3 else if(data >= 145 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3324,6 +3388,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3343,6 +3408,7 @@ datum M.slurring += 3 else if(data >= 165 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3362,6 +3428,7 @@ datum M.slurring += 4 else if(data >= 60 && prob(40)) M.confused = max(M:confused+5,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3381,6 +3448,7 @@ datum M.slurring += 4 else if(data >= 90 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3400,6 +3468,7 @@ datum M.slurring += 3 else if(data >= 150 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3419,6 +3488,7 @@ datum M.slurring += 3 else if(data >= 150 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3438,6 +3508,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3457,6 +3528,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3477,6 +3549,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3496,6 +3569,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3515,6 +3589,7 @@ datum M.slurring += 5 else if(data >= 115 && prob(33)) M.confused = max(M:confused+5,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3534,6 +3609,7 @@ datum M.slurring += 5 else if(data >= 115 && prob(33)) M.confused = max(M:confused+5,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3553,6 +3629,7 @@ datum M.slurring += 4 else if(data >= 115 && prob(30)) M.confused = max(M:confused+4,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3572,6 +3649,7 @@ datum M.slurring += 10 else if(data >= 115 && prob(90)) M.confused = max(M:confused+10,10) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3591,6 +3669,7 @@ datum M.slurring += 3 else if(data >= 115 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3610,6 +3689,7 @@ datum M.slurring += 3 else if(data >= 125 && prob(33)) M.confused = max(M:confused+2,0) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3631,6 +3711,7 @@ datum M.confused = max(M:confused+2,0) if (M.bodytemperature > 310) M.bodytemperature = max(310, M.bodytemperature-5) + holder.remove_reagent(src.id, 0.2) ..() return @@ -3650,6 +3731,7 @@ datum M.slurring += 15 else if(data >= 115 && prob(33)) M.confused = max(M:confused+15,15) + holder.remove_reagent(src.id, 0.2) ..() return diff --git a/code/setup.dm b/code/setup.dm index 9a46ddb6ae4..b7d49a7a7de 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -20,7 +20,8 @@ // Factor of how fast mob nutrition decreases #define HUNGER_FACTOR 0.1 -#define REAGENTS_METABOLISM 0.4 +#define REAGENTS_METABOLISM 0.05 +#define REAGENTS_OVERDOSE 30 #define MINIMUM_AIR_RATIO_TO_SUSPEND 0.05 //Minimum ratio of air that must move to/from a tile to suspend group processing From cd30ab13b353ff54d7ba43c6264bc02fea604913 Mon Sep 17 00:00:00 2001 From: cib Date: Mon, 5 Mar 2012 09:46:19 -0800 Subject: [PATCH 3/6] Fixed machinery operating skill description. --- code/modules/mob/new_player/skill.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/new_player/skill.dm b/code/modules/mob/new_player/skill.dm index fafdf41eba5..da880d7c697 100644 --- a/code/modules/mob/new_player/skill.dm +++ b/code/modules/mob/new_player/skill.dm @@ -101,7 +101,7 @@ datum/skill/computer datum/skill/pilot ID = "pilot" name = "Heavy Machinery Operation" - desc = "Describes your experience and understanding of operating heavy machinery, which includes mechs and other large exosuits. Used in piloting mechs and creating them" + desc = "Describes your experience and understanding of operating heavy machinery, which includes mechs and other large exosuits. Used in piloting mechs." field = "Engineering" datum/skill/medical From 93c91b6018f0badc5c6164f6282d3008ef243f75 Mon Sep 17 00:00:00 2001 From: cib Date: Mon, 5 Mar 2012 10:45:26 -0800 Subject: [PATCH 4/6] You can no longer extract chemicals directly from blood. Derp me, I didn't know extracted blood had a trace chemicals variable. --- code/modules/chemical/Chemistry-Tools.dm | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index 229cd01a91a..f6c919c7d94 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -960,7 +960,7 @@ user << "\red There is already a blood sample in this syringe" return if(istype(target, /mob/living/carbon))//maybe just add a blood reagent to all mobs. Then you can suck them dry...With hundreds of syringes. Jolly good idea. - var/amount = max(src.reagents.maximum_volume - src.reagents.total_volume - 2, 0) + var/amount = src.reagents.maximum_volume - src.reagents.total_volume var/mob/living/carbon/T = target var/datum/reagent/B = new /datum/reagent/blood if(!T.dna) @@ -1007,9 +1007,6 @@ // world << "Data [D] = [B.data[D]]" //debug - // also transfer some of the reagents other than blood - T.reagents.trans_to(src, 2) - src.reagents.reagent_list += B src.reagents.update_total() src.on_reagent_change() From 37f6e216c1c805fc489fe1377bbc3bd8577ac461 Mon Sep 17 00:00:00 2001 From: cib Date: Mon, 5 Mar 2012 23:50:59 -0800 Subject: [PATCH 5/6] Fixes to available skills. --- code/modules/mob/new_player/skill.dm | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/code/modules/mob/new_player/skill.dm b/code/modules/mob/new_player/skill.dm index da880d7c697..a30ce96699e 100644 --- a/code/modules/mob/new_player/skill.dm +++ b/code/modules/mob/new_player/skill.dm @@ -22,11 +22,6 @@ datum/skill/management name = "Command" desc = "Your ability to manage and commandeer other crew members." -datum/skill/knowledge/law - ID = "law" - name = "NanoTrasen Law" - desc = "Your knowledge of NanoTrasen law and procedures. This includes space law, as well as general station rulings and procedures. A low level in this skill is typical for security officers, a high level in this skill is typical for captains." - datum/skill/combat ID = "combat" name = "Close Combat" @@ -107,7 +102,7 @@ datum/skill/pilot datum/skill/medical ID = "medical" name = "Medicine" - desc = "Covers an understanding of the human body and medicine. At a low level, this skill is vital to perform basic first aid, such as CPR or applying bandages. At a high level, this skill implies a good understanding of the various medicines that can be found on a space station." + desc = "Covers an understanding of the human body and medicine. At a low level, this skill gives a basic understanding of applying common types of medicine, and a rough understanding of medical devices like the health analyzer. At a high level, this skill grants exact knowledge of all the medicine available on the station, as well as the ability to use complex medical devices like the body scanner or mass spectrometer." field = "Medical" datum/skill/anatomy From 209162c25e74a79baca719aab15312da10ea67dd Mon Sep 17 00:00:00 2001 From: cib Date: Tue, 6 Mar 2012 19:50:03 -0800 Subject: [PATCH 6/6] Renamed the "None" skill level to "Layman". --- code/modules/mob/new_player/preferences.dm | 2 +- code/modules/mob/new_player/skill.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/new_player/preferences.dm b/code/modules/mob/new_player/preferences.dm index 09b86aab34a..f3c1755db16 100644 --- a/code/modules/mob/new_player/preferences.dm +++ b/code/modules/mob/new_player/preferences.dm @@ -188,7 +188,7 @@ datum/preferences var/level = skills[S.ID] HTML += "" HTML += "[S.name]" - HTML += "\[None\]" + HTML += "\[Layman\]" HTML += "\[Basic\]" HTML += "\[Adept\]" HTML += "\[Expert\]" diff --git a/code/modules/mob/new_player/skill.dm b/code/modules/mob/new_player/skill.dm index a30ce96699e..fe9ba9cebc0 100644 --- a/code/modules/mob/new_player/skill.dm +++ b/code/modules/mob/new_player/skill.dm @@ -206,7 +206,7 @@ proc/show_skill_window(var/mob/user, var/mob/living/carbon/human/M) var/level = M.skills[S.ID] HTML += "" HTML += "[S.name]" - HTML += "\[None\]" + HTML += "\[Layman\]" HTML += "\[Basic\]" HTML += "\[Adept\]" HTML += "\[Expert\]"