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Adds most shotgun ammo boxes to cargo. Allows them to be crafted. (#30837)
* pope why didn't you test it haughughuugughuhguhguhgh * ok let us be real it doesn't need 50 more what was I thinking * oop * a static shock * spelling * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> * so full of order of operations yum --------- Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -267,7 +267,7 @@
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/obj/item/ammo_casing/shotgun/laserslug
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name = "laser slug"
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desc = "A rudimentary 12 gauge shotgun shell that replicates the effects of a laser weapon with a low-powered laser."
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icon_state = "laser"
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icon_state = "improvised"
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projectile_type = /obj/item/projectile/beam/laser
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muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL
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muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL
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@@ -329,7 +329,7 @@
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/obj/item/ammo_casing/shotgun/holy
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name = "holy water dart"
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desc = "A 12 gauge dart shell loaded with holy water."
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icon_state = "dart"
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icon_state = "holydart"
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projectile_type = /obj/item/projectile/bullet/dart/syringe/holy
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muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL
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muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL
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