mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 08:34:16 +01:00
Admin forced gamemodes now trigger regardless of pop (#31661)
This commit is contained in:
@@ -180,6 +180,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
hide_mode = TRUE
|
||||
|
||||
var/list/datum/game_mode/runnable_modes
|
||||
var/is_admin_forced = FALSE
|
||||
|
||||
if(GLOB.master_mode == "random" || GLOB.master_mode == "secret")
|
||||
runnable_modes = GLOB.configuration.gamemode.get_runnable_modes()
|
||||
@@ -190,9 +191,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
Master.SetRunLevel(RUNLEVEL_LOBBY)
|
||||
return FALSE
|
||||
if(GLOB.secret_force_mode != "secret")
|
||||
var/datum/game_mode/M = GLOB.configuration.gamemode.pick_mode(GLOB.secret_force_mode)
|
||||
if(M.can_start())
|
||||
mode = GLOB.configuration.gamemode.pick_mode(GLOB.secret_force_mode)
|
||||
mode = GLOB.configuration.gamemode.pick_mode(GLOB.secret_force_mode)
|
||||
is_admin_forced = TRUE
|
||||
|
||||
SSjobs.ResetOccupations()
|
||||
if(!mode)
|
||||
mode = pickweight(runnable_modes)
|
||||
@@ -202,7 +203,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
else
|
||||
mode = GLOB.configuration.gamemode.pick_mode(GLOB.master_mode)
|
||||
|
||||
if(!mode.can_start())
|
||||
if(!mode.can_start() && !is_admin_forced)
|
||||
to_chat(world, "<B>Unable to start [mode.name].</B> Not enough players, [mode.required_players] players needed. Reverting to pre-game lobby.")
|
||||
mode = null
|
||||
current_state = GAME_STATE_PREGAME
|
||||
|
||||
Reference in New Issue
Block a user