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@@ -400,7 +400,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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//Updates brute_damn and burn_damn from wound damages. Updates BLEEDING status.
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/obj/item/organ/external/proc/check_fracture(damage_inflicted)
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if(config.bones_can_break && brute_dam > min_broken_damage && !is_robotic())
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if(GLOB.configuration.general.breakable_bones && brute_dam > min_broken_damage && !is_robotic())
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if(prob(damage_inflicted))
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fracture()
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