TC use count appears on round end

Conflicts:
	code/datums/uplink_item.dm
	code/game/objects/items/devices/uplinks.dm

Adds Icons and purchase list

Conflicts:
	code/datums/uplink_item.dm
	code/game/gamemodes/traitor/traitor.dm
	code/stylesheet.dm

CSS is hard

Conflicts:
	code/game/gamemodes/traitor/traitor.dm

Mah Indents

Made Purchase Log Text rather than List

Conflicts:
	code/game/objects/items/devices/uplinks.dm

Moved images to top "survived" line

Conflicts:
	code/game/objects/items/devices/uplinks.dm

Boxes show contents

Nuke Ops Group Shaming

Conflicts:
	code/game/gamemodes/nuclear/nuclear.dm

Uses compiled list for uplinks

Conflicts:
	code/game/objects/items/devices/uplinks.dm
This commit is contained in:
ChuckTheSheep
2014-05-30 20:28:35 +02:00
committed by alex-gh
parent c25b41ca5f
commit 7491cd7b65
6 changed files with 57 additions and 8 deletions
+11 -1
View File
@@ -6,20 +6,30 @@ A list of items and costs is stored under the datum of every game mode, alongsid
*/
var/list/world_uplinks = list()
/obj/item/device/uplink
var/welcome // Welcoming menu message
var/uses // Numbers of crystals
// List of items not to shove in their hands.
var/list/purchase_log = list()
var/purchase_log = ""
var/show_description = null
var/active = 0
var/job = null
var/uplink_owner = null//text-only
var/used_TC = 0
/obj/item/device/uplink/New()
..()
world_uplinks+=src
welcome = ticker.mode.uplink_welcome
uses = ticker.mode.uplink_uses
/obj/item/device/uplink/Del()
world_uplinks-=src
..()
//Let's build a menu!
/obj/item/device/uplink/proc/generate_menu(mob/user as mob)
if(!job)