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Fix and refactor of chainsaws (#28893)
* code improvements * linters * oh * Update spellblade.dm * Update spellblade.dm * Update melee.dm * melee's death * update paths * Update code/game/objects/items/weapons/melee/melee.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> * fix icon states --------- Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -149,7 +149,8 @@
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victim.drop_l_hand()
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victim.drop_r_hand()
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victim.put_in_hands(chainsaw)
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chainsaw.attack_self__legacy__attackchain(victim)
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chainsaw.activate_self(victim)
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victim.regenerate_icons()
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victim.reagents.add_reagent("adminordrazine", 25)
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victim.flash_screen_color(red_splash, 10)
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