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Fix and refactor of chainsaws (#28893)
* code improvements * linters * oh * Update spellblade.dm * Update spellblade.dm * Update melee.dm * melee's death * update paths * Update code/game/objects/items/weapons/melee/melee.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> * fix icon states --------- Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -61,7 +61,7 @@
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"\improper ARG" = list('icons/obj/guns/projectile.dmi', "arg-30"),
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"\improper C4" = list('icons/obj/grenade.dmi', "plastic-explosive0"),
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"\improper L6 SAW" = list('icons/obj/guns/projectile.dmi', "l6closed100"),
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"chainsaw" = list('icons/obj/weapons/melee.dmi', "chainsaw0"),
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"chainsaw" = list('icons/obj/weapons/melee.dmi', "chainsaw"),
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"combat shotgun" = list('icons/obj/guns/projectile.dmi', "cshotgun"),
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"double-bladed energy sword" = list('icons/obj/weapons/energy_melee.dmi', "dualsaberred1"),
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"energy sword" = list('icons/obj/weapons/energy_melee.dmi', "swordred"),
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