mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-30 07:27:57 +01:00
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
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@@ -2,10 +2,10 @@
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name = "\improper Laser"
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icon_state = "laser"
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 20
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damage = 40
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damage_type = BURN
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flag = "laser"
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eyeblur = 2
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eyeblur = 4
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var/ID = 0
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var/main = 0
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@@ -51,13 +51,13 @@
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/obj/item/projectile/beam/heavylaser
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name = "\improper Heavy Laser"
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icon_state = "heavylaser"
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damage = 40
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damage = 60
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/obj/item/projectile/beam/pulse
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name = "\improper Pulse"
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icon_state = "u_laser"
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damage = 50
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damage = 40
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/obj/item/projectile/beam/deathlaser
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@@ -8,7 +8,7 @@
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/obj/item/projectile/bullet/weakbullet
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damage = 5
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damage = 15
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stun = 5
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weaken = 5
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@@ -38,7 +38,7 @@
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/obj/item/projectile/bullet/stunshot
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name = "\improper Stunshot"
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damage = 5
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damage = 15
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stun = 10
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weaken = 10
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stutter = 10
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