mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
QM update, along with other things:
-Combat shotguns must be pumped for every shot -Security combat shotguns have a max of four loadable shots -Combat shotguns removed from the map -Beanbags now autolathable without hacking it, lowered metal cost for shells as well -Beanbags fixed to knock players down -Made armor crate only give you two vests and two helmets (regular) -Added experimental energy weapons crate, contains two pairs of laserproof armor and two energy guns -Added ballistic weapons crate, contains two security shotguns and two pairs of bulletproof armor -Shotgun crate for QM, provides one loaded shotgun and two extra beanbags -Beanbag crate for QM -Energy crossbow now has a w_class of four (not the mini one) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1934 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -41,6 +41,31 @@
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containertype = "/obj/crate/freezer"
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containername = "Monkey crate"
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/datum/supply_packs/shotgun
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name = "Shotgun crate"
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contains = list("/obj/item/weapon/gun/projectile/shotgun",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag")
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cost = 25
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containertype = "/obj/crate"
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containername = "Shotgun crate"
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/datum/supply_packs/beanbagammo
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name = "Beanbag shells"
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contains = list("/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag",
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"/obj/item/ammo_casing/shotgun/beanbag")
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cost = 10
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containertype = "/obj/crate"
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containername = "Beanbag shells"
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/datum/supply_packs/party
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name = "Party equipment"
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contains = list("/obj/item/weapon/storage/drinkingglasses",
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@@ -245,7 +270,7 @@
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name = "50 Metal Sheets"
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contains = list("/obj/item/stack/sheet/metal")
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amount = 50
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cost = 15
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cost = 10
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containertype = "/obj/crate"
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containername = "Metal sheets crate"
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@@ -253,7 +278,7 @@
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name = "50 Glass Sheets"
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contains = list("/obj/item/stack/sheet/glass")
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amount = 50
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cost = 15
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cost = 10
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containertype = "/obj/crate"
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containername = "Glass sheets crate"
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@@ -335,7 +360,7 @@
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"/obj/item/weapon/cell/high",
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"/obj/item/weapon/cell/high")
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cost = 10
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containertype = /obj/crate/secure/gear
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containertype = "/obj/crate/secure/gear"
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containername = "Robotics Assembly"
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access = access_robotics
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@@ -388,8 +413,19 @@
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containername = "Experimental weapons crate"
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access = access_heads
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/datum/supply_packs/armor
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name = "Armor crate"
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contains = list("/obj/item/clothing/head/helmet",
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"/obj/item/clothing/head/helmet",
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"/obj/item/clothing/suit/armor/vest",
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"/obj/item/clothing/suit/armor/vest")
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cost = 15
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containertype = "/obj/crate/secure"
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containername = "Armor crate"
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access = access_armory
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/datum/supply_packs/riot
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name = "Riot crate"
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name = "Riot gear crate"
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contains = list("/obj/item/weapon/melee/baton",
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"/obj/item/weapon/melee/baton",
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"/obj/item/weapon/shield/riot",
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@@ -399,28 +435,33 @@
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"/obj/item/weapon/handcuffs",
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"/obj/item/weapon/handcuffs",
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"/obj/item/clothing/head/helmet/riot",
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"/obj/item/clothing/suit/armor/riot",)
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cost = 25
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containertype = "/obj/crate/secure/gear"
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containername = "Riot crate"
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access = access_security
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"/obj/item/clothing/suit/armor/riot")
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cost = 40
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containertype = "/obj/crate/secure"
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containername = "Riot gear crate"
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access = access_armory
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/datum/supply_packs/armor
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name = "Armor crate"
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contains = list("/obj/item/clothing/head/helmet",
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"/obj/item/clothing/head/helmet",
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"/obj/item/weapon/shield/riot",
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"/obj/item/weapon/shield/riot",
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"/obj/item/clothing/suit/armor/vest",
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"/obj/item/clothing/suit/armor/vest",
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"/obj/item/clothing/head/helmet/riot",
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"/obj/item/clothing/suit/armor/riot",
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/datum/supply_packs/ballistic
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name = "Ballistic gear crate"
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contains = list("/obj/item/clothing/suit/armor/bulletproof",
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"/obj/item/clothing/suit/armor/bulletproof",
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"/obj/item/clothing/suit/armor/laserproof",)
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cost = 25
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containertype = "/obj/crate/secure/gear"
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containername = "Armor crate"
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access = access_security
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"/obj/item/weapon/gun/projectile/shotgun/combat2",
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"/obj/item/weapon/gun/projectile/shotgun/combat2")
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cost = 35
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containertype = "/obj/crate/secure"
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containername = "Ballistic gear crate"
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access = access_armory
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/datum/supply_packs/expenergy
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name = "Experimental energy gear crate"
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contains = list("/obj/item/clothing/suit/armor/laserproof",
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"/obj/item/clothing/suit/armor/laserproof",
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"/obj/item/weapon/gun/energy",
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"/obj/item/weapon/gun/energy")
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cost = 35
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containertype = "/obj/crate/secure"
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containername = "Experimental energy gear crate"
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access = access_armory
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/datum/supply_packs/securitybarriers
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name = "Security Barriers"
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