QM update, along with other things:

-Combat shotguns must be pumped for every shot
-Security combat shotguns have a max of four loadable shots
-Combat shotguns removed from the map
-Beanbags now autolathable without hacking it, lowered metal cost for shells as well
-Beanbags fixed to knock players down
-Made armor crate only give you two vests and two helmets (regular)
-Added experimental energy weapons crate, contains two pairs of laserproof armor and two energy guns
-Added ballistic weapons crate, contains two security shotguns and two pairs of bulletproof armor
-Shotgun crate for QM, provides one loaded shotgun and two extra beanbags
-Beanbag crate for QM
-Energy crossbow now has a w_class of four (not the mini one)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1934 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uhangi@gmail.com
2011-07-26 21:15:07 +00:00
parent 7769420e4c
commit 753eb07915
6 changed files with 8502 additions and 8472 deletions
-9
View File
@@ -105,15 +105,6 @@
openicon = "plasmacrateopen"
closedicon = "plasmacrate"
/obj/crate/secure/gear
desc = "A secure gear crate."
name = "Gear crate"
icon = 'storage.dmi'
icon_state = "secgearcrate"
density = 1
openicon = "secgearcrateopen"
closedicon = "secgearcrate"
/obj/crate/secure/bin
desc = "A secure bin."
name = "Secure bin"