HONK-A-TONK Update:

- Food items don't make you goddamn fat so easily.
- Bananas are now edible but still leave a banana peel.
- New Disease: Pierrot's Throat. While infected, random words you say are replaced with "honk." At the later stages, you'll randomly say honk as well. See your local doctor with a health analyzer to find the cure. Virus added to virus crate and random/badmin disease event.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@753 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
morikou@gmail.com
2011-01-03 04:02:25 +00:00
parent 09e0bcf987
commit 7560e2fed7
12 changed files with 69 additions and 37 deletions
+7 -1
View File
@@ -1128,7 +1128,7 @@ datum
id = "nutriment"
description = "All the vitamins, minerals, and carbohydrates the body needs in pure form."
reagent_state = SOLID
nutriment_factor = 25 * REAGENTS_METABOLISM
nutriment_factor = 15 * REAGENTS_METABOLISM
on_mob_life(var/mob/M)
if(!M) M = holder.my_atom
if(prob(50)) M:bruteloss--
@@ -1295,6 +1295,12 @@ datum
..()
return
banana
name = "Essence of Banana"
id = "banana"
description = "The raw essence of a banana. HONK"
nutriment_factor = 1 * REAGENTS_METABOLISM
/////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////// DRINKS BELOW, Beer is up there though, along with cola. Cap'n Pete's Cuban Spiced Rum////////////////////////////////
+37 -1
View File
@@ -787,6 +787,9 @@
icon_state = null
var/bitesize = 1
proc/On_Consume()
return
attackby(obj/item/weapon/W as obj, mob/user as mob)
return
attack_self(mob/user as mob)
@@ -839,6 +842,7 @@
if(!reagents.total_volume)
if(M == user) user << "\red You finish eating [src]."
else user << "\red [M] finishes eating [src]."
On_Consume()
del(src)
playsound(M.loc,'eatfood.ogg', rand(10,50), 1)
return 1
@@ -1239,6 +1243,17 @@
var/list/data = list("virus"= F)
reagents.add_reagent("blood", 20, data)
/obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat
name = "Pierrot's Throat culture bottle"
desc = "A small bottle. Contains H0NI<42 virion culture in synthblood medium."
icon = 'chemical.dmi'
icon_state = "bottle3"
amount_per_transfer_from_this = 5
New()
..()
var/datum/disease/F = new /datum/disease/pierrot_throat(0)
var/list/data = list("virus"= F)
reagents.add_reagent("blood", 20, data)
/obj/item/weapon/reagent_containers/glass/bottle/cold
name = "Rhinovirus culture bottle"
@@ -1951,7 +1966,28 @@
reagents.add_reagent("nutriment", 4)
bitesize = 2
/obj/item/weapon/reagent_containers/food/snacks/banana
name = "Banana"
desc = "A banana."
icon = 'items.dmi'
icon_state = "banana"
item_state = "banana"
On_Consume()
var/mob/M = usr
var/obj/item/weapon/bananapeel/W = new /obj/item/weapon/bananapeel( M )
M << "\blue You peel the banana."
if (M.hand)
M.l_hand = W
else
M.r_hand = W
W.layer = 20
W.add_fingerprint(M)
New()
..()
reagents.add_reagent("banana", 5)
bitesize = 5
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
///////////////////////////////////////////////Condiments
//Notes by Darem: The condiments food-subtype is for stuff you don't actually eat but you use to modify existing food. They all