diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 53f76cdde6b..e75e9cc04e5 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -284,14 +284,22 @@ if ("Mine") sound = pick('sound/ambience/ambimine.ogg') musVolume = 25 + + if("Telecoms Teleporter") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecoms Central Compartment") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecoms Satellite") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecoms Foyer") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecommunications Satellite West Wing") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecommunications Satellite East Wing") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecoms Control Room") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + if("Telecommunications Satellite Lounge") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') + else sound = pick('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg') - if(findtext(src.name, "Telecommunications")) - sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg') if (prob(35)) - if(A && A:client && !A:client:played) + if(A && A:client && !A:client:played && !A:client:no_ambi) A << sound(sound, repeat = 0, wait = 0, volume = musVolume, channel = 1) A:client:played = 1 spawn(600) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 96fd8c8a518..428702f45bb 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -15,6 +15,14 @@ var/storage_capacity = 20 //This is so that someone can't pack hundreds of items in a locker/crate //then open it in a populated area to crash clients. +/obj/structure/closet/New() + ..() + spawn(1) + if(!opened) // if closed, any item at the crate's loc is put in the contents + for(var/obj/item/I in src.loc) + if(I.density || I.anchored || I == src) continue + I.loc = src + /obj/structure/closet/alter_health() return get_turf(src) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index c09bae884c0..bd337661b2d 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -197,13 +197,6 @@ // new /obj/item/weapon/pestspray(src) // new /obj/item/weapon/pestspray(src) -/obj/structure/closet/crate/New() - ..() - spawn(1) - if(!opened) // if closed, any item at the crate's loc is put in the contents - for(var/obj/item/I in src.loc) - if(I.density || I.anchored || I == src) continue - I.loc = src /obj/structure/closet/crate/secure/New() ..() diff --git a/code/game/sound.dm b/code/game/sound.dm index fb1ea171160..35d80594ac8 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -78,12 +78,14 @@ client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful set category = "Special Verbs" set name = "Toggle Ambience" + usr:client:no_ambi = !usr:client:no_ambi + if(usr:client:no_ambi) - usr << sound(pick('sound/ambience/shipambience.ogg','sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg','sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg','sound/ambience/ambimalf.ogg','sound/ambience/ambispace.ogg','sound/ambience/ambimine.ogg','sound/ambience/title2.ogg'), repeat = 0, wait = 0, volume = 0, channel = 2) - else - usr << sound(pick('sound/ambience/shipambience.ogg','sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg','sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg','sound/ambience/ambimalf.ogg','sound/ambience/ambispace.ogg','sound/ambience/ambimine.ogg','sound/ambience/title2.ogg'), repeat = 1, wait = 0, volume = 35, channel = 2) - usr << "Toggled ambience sound." + usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1) + usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2) + + usr << "Toggled ambient sound [usr:client:no_ambi?"off":"on"]." return