From 75b18b4d3c048596f3a2f08fb1c5551f719f7d1a Mon Sep 17 00:00:00 2001 From: chuga-git <98280110+chuga-git@users.noreply.github.com> Date: Thu, 15 Aug 2024 23:03:22 -0500 Subject: [PATCH] escape with identity objective now properly assigns new target and updates explanation text (#26501) --- code/game/gamemodes/objective.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index bce8b4e55d9..f6418ab75a9 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -481,7 +481,8 @@ GLOBAL_LIST_INIT(potential_theft_objectives, (subtypesof(/datum/theft_objective) /datum/objective/escape/escape_with_identity/proc/assassinate_found_target(datum/source, datum/mind/new_target) SIGNAL_HANDLER if(new_target) - target_real_name = new_target.current.real_name + target = new_target + update_explanation_text() return // The assassinate objective was unable to find a new target after the old one cryo'd as was qdel'd. We're on our own. find_target()