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Cleaning out old unused code.
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@@ -57,12 +57,13 @@ datum/controller/game_controller/New()
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datum/controller/game_controller/proc/setup()
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world.tick_lag = config.Ticklag
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/* //Do we even need this if we only have a single away mission loaded? Don't think so!
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spawn(20)
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createRandomZlevel()
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*/
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if(!air_master)
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air_master = new /datum/controller/air_system()
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// air_master.setup()
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air_master.Setup()
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if(!ticker)
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