mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Moved up Bump() in silicon.dm, and tested it.
According to my tests, unachored AI and Borgs behave as normal when bumped by a mob. A human can swap places with a borg if both have help intent on when moving... But a borg can't swap places with a human if both have help intent on, if it's the borg that's moving. Apparently it's a normal behavior, tested it on Sibyl. AI don't have intents so they just get pushed. pAIs aren't affected by bump, as they seem to act like as objects when walked over or thrown. Decoys seems to be some old MALF module that isn't in use anymore, so I didn't touch it. Conflicts: code/modules/mob/living/silicon/ai/ai.dm code/modules/mob/living/silicon/robot/robot.dm code/modules/mob/living/silicon/silicon.dm
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committed by
ZomgPonies
parent
c9baf8b226
commit
76495953db
@@ -274,30 +274,6 @@ var/list/ai_list = list()
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/mob/living/silicon/ai/update_canmove()
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return 0
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/mob/living/silicon/ai/Bump(atom/movable/AM as mob|obj, yes)
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if ((!( yes ) || now_pushing))
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return
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now_pushing = 1
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if(ismob(AM))
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var/mob/tmob = AM
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if(!(tmob.status_flags & CANPUSH))
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now_pushing = 0
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return
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now_pushing = 0
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..()
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if (!istype(AM, /atom/movable))
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return
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if (!now_pushing)
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now_pushing = 1
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if (!AM.anchored)
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var/t = get_dir(src, AM)
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if (istype(AM, /obj/structure/window))
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if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
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for(var/obj/structure/window/win in get_step(AM,t))
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now_pushing = 0
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return
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step(AM, t)
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now_pushing = null
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/mob/living/silicon/ai/proc/ai_cancel_call()
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set category = "AI Commands"
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@@ -500,43 +500,6 @@
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return 2
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/mob/living/silicon/robot/Bump(atom/movable/AM as mob|obj, yes)
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spawn( 0 )
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if ((!( yes ) || now_pushing))
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return
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now_pushing = 1
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if(ismob(AM))
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var/mob/tmob = AM
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if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
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if(prob(20))
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usr << "\red <B>You fail to push [tmob]'s fat ass out of the way.</B>"
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now_pushing = 0
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return
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if(!(tmob.status_flags & CANPUSH))
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now_pushing = 0
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return
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now_pushing = 0
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..()
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if (istype(AM, /obj/machinery/recharge_station))
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var/obj/machinery/recharge_station/F = AM
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F.move_inside()
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if (!istype(AM, /atom/movable))
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return
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if (!now_pushing)
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now_pushing = 1
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if (!AM.anchored)
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var/t = get_dir(src, AM)
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if (istype(AM, /obj/structure/window))
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if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
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for(var/obj/structure/window/win in get_step(AM,t))
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now_pushing = 0
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return
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step(AM, t)
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now_pushing = null
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return
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return
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/mob/living/silicon/robot/triggerAlarm(var/class, area/A, var/O, var/alarmsource)
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if (stat == 2)
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return 1
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@@ -173,6 +173,7 @@
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stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
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// This adds the basic clock, shuttle recall timer, and malf_ai info to all silicon lifeforms
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/mob/living/silicon/Stat()
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..()
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@@ -191,4 +192,31 @@
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dat += data_core.get_manifest(1) // make it monochrome
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dat += "<br>"
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src << browse(dat, "window=airoster")
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onclose(src, "airoster")
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onclose(src, "airoster")
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/mob/living/silicon/Bump(atom/movable/AM as mob|obj, yes) //Allows the AI to bump into mobs if it's itself pushed
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if ((!( yes ) || now_pushing))
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return
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now_pushing = 1
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if(ismob(AM))
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var/mob/tmob = AM
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if(!(tmob.status_flags & CANPUSH))
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now_pushing = 0
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return
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now_pushing = 0
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..()
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if (!istype(AM, /atom/movable))
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return
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if (!now_pushing)
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now_pushing = 1
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if (!AM.anchored)
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var/t = get_dir(src, AM)
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if (istype(AM, /obj/structure/window))
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if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
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for(var/obj/structure/window/win in get_step(AM,t))
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now_pushing = 0
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return
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step(AM, t)
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now_pushing = null
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