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@@ -17,7 +17,7 @@
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icon_state = "tatgun"
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force = 0
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throwforce = 0
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w_class = 1.0
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w_class = 1
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var/used = 0
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var/tattoo_name = "tiger stripe tattoo" // Tat name for visible messages
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var/tattoo_icon = "Tiger Body" // body_accessory.dmi, new icons defined in sprite_accessories.dm
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@@ -88,6 +88,8 @@
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update_icon()
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/obj/item/weapon/claymore/fluff // MrBarrelrolll: Maximus Greenwood
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name = "Greenwood's Blade"
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desc = "A replica claymore with strange markings scratched into the blade."
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@@ -95,7 +97,7 @@
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sharp = 0
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edge = 0
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/obj/item/weapon/claymore/fluff/IsShield()
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/obj/item/weapon/claymore/fluff/hit_reaction()
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return 0
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/obj/item/weapon/crowbar/fluff/zelda_creedy_1 // Zomgponies: Griffin Rowley
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@@ -174,6 +176,30 @@
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icon_state = "jello_guitar"
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item_state = "jello_guitar"
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/obj/item/fluff/wingler_comb
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name = "blue comb"
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desc = "A blue comb, it looks like it was made to groom a Tajaran's fur."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "wingler_comb"
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attack_verb = list("combed")
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hitsound = 'sound/weapons/tap.ogg'
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force = 0
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throwforce = 0
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w_class = 2
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var/used = 0
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/obj/item/fluff/wingler_comb/attack_self(mob/user)
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if(used)
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return
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var/mob/living/carbon/human/target = user
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if(!istype(target) || target.get_species() != "Tajaran") // Only catbeasts, kthnx.
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return
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if(target.change_body_accessory("Jay Wingler Tail"))
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to_chat(target, "<span class='notice'>You comb your tail with the [src].</span>")
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used = 1
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//////////////////////////////////
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//////////// Clothing ////////////
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//////////////////////////////////
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@@ -215,6 +241,8 @@
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desc = "A labcoat with a few markings denoting it as the labcoat of roboticist."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "aeneasrinil_open"
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/jacket/fluff/kidosvest // Anxipal: Kido Qasteth
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name = "Kido's Vest"
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@@ -225,6 +253,8 @@
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ignore_suitadjust = 1
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action_button_name = null
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adjust_flavour = null
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/fluff/kluys // Kluys: Cripty Pandaen
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name = "Nano Fibre Jacket"
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@@ -262,6 +292,8 @@
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desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "labcoat_red_open"
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/fluff/stobarico_greatcoat // Stobarico: F.U.R.R.Y
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name = "\improper F.U.R.R.Y's Nanotrasen Greatcoat"
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@@ -336,6 +368,8 @@
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ignore_suitadjust = 1
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action_button_name = null
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adjust_flavour = null
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/under/fluff/fox
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name = "Aeronautics Jumpsuit"
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@@ -413,7 +447,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "chronx_robe"
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item_state = "chronx_robe"
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flags = ONESIZEFITSALL
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flags_size = ONESIZEFITSALL
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action_button_name = "Transform Robes"
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adjust_flavour = "untransform"
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ignore_suitadjust = 0
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@@ -443,6 +477,8 @@
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icon = 'icons/obj/clothing/ties.dmi'
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icon_state = "vest_black"
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item_state = "vest_black"
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/under/pants/fluff/combat
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name = "combat pants"
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@@ -458,6 +494,8 @@
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item_state = "elliot_windbreaker_open"
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adjust_flavour = "unzip"
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suit_adjusted = 1
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species_fit = null
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sprite_sheets = null
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/obj/item/device/fluff/tattoo_gun/elliot_cybernetic_tat
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desc = "A cheap plastic tattoo application pen.<br>This one seems heavily used."
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@@ -480,4 +518,4 @@
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update_icon()
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else
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to_chat(user, "<span class='notice'>The [src] is out of ink!</span>")
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to_chat(user, "<span class='notice'>The [src] is out of ink!</span>")
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@@ -48,7 +48,7 @@
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to_chat(M, "<span class='notice'>Your [Item.name] has been added to your [M.back.name].</span>")
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if(ok == 0)
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for(var/obj/item/weapon/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
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if (S.contents.len < S.storage_slots)
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if(S.contents.len < S.storage_slots)
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Item.loc = S
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ok = 1
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to_chat(M, "<span class='notice'>Your [Item.name] has been added to your [S.name].</span>")
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@@ -58,7 +58,7 @@
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if(newname)
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Item.name = newname
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if (ok == 0) // Finally, since everything else failed, place it on the ground
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if(ok == 0) // Finally, since everything else failed, place it on the ground
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Item.loc = get_turf(M.loc)
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HackProperties(Item,propadjust)
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