mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Gives Surgical Drapes a Use (#25686)
* Gives drapes some utility for starting surgeries * Adds a nice helping of drapes throughout the codebase * add icon, realize I didn't think that through * Handles blood with signals * whoopsie daisy * range * how about borgs * Apply suggestions from code review Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com> * burza suggestion * more dgamer reviews * Oops * Update code/modules/surgery/surgery.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com> --------- Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
@@ -73,8 +73,10 @@
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#define COMSIG_ATOM_HULK_ATTACK "hulk_attack"
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///from base of atom/animal_attack(): (/mob/user)
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#define COMSIG_ATOM_ATTACK_ANIMAL "attack_animal"
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///from base of atom/examine(): (/mob)
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///from base of atom/examine(): (examining_user, examine_list)
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#define COMSIG_PARENT_EXAMINE "atom_examine"
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///from base of atom/examine_more(): (examining_user, examine_list)
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#define COMSIG_PARENT_EXAMINE_MORE "atom_examine_more"
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///from base of atom/get_examine_name(): (/mob, list/overrides)
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#define COMSIG_ATOM_GET_EXAMINE_NAME "atom_examine_name"
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//Positions for overrides list
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@@ -508,6 +510,16 @@
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//sent from a mob when they set themselves to DNR
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#define COMSIG_LIVING_SET_DNR "set_dnr"
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// Sent from a surgery step when blood is being splashed. (datum/surgery, mob/user, mob/target, zone, obj/item/tool)
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#define COMSIG_SURGERY_BLOOD_SPLASH "surgery_blood_splash"
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/// If returned from this signal, will prevent any surgery splashing.
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#define COMPONENT_BLOOD_SPLASH_HANDLED (1<<0)
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// Sent from a surgery step when organs are being spread from an incision
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#define COMSIG_SURGERY_GERM_SPREAD "surgery_germ_spread"
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/// If returned from this signal, germ spread will be blocked.
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#define COMPONENT_GERM_SPREAD_BLOCK (1<<0)
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//ALL OF THESE DO NOT TAKE INTO ACCOUNT WHETHER AMOUNT IS 0 OR LOWER AND ARE SENT REGARDLESS!
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// none of these are called as of right now, as there is nothing listening for them.
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@@ -24,6 +24,13 @@
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/// Also, note that for anything sharp, SURGERY_INITIATOR_ORGANIC should be set as well.
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var/valid_starting_types = SURGERY_INITIATOR_ORGANIC
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/// How effective this is at preventing infections.
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/// 0 = preventing nothing, 1 = preventing any infection
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var/germ_prevention_quality = 0
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/// The sound to play when starting surgeries
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var/surgery_start_sound = null
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// Replace any other surgery initiator
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dupe_type = /datum/component/surgery_initiator
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@@ -43,10 +50,16 @@
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/datum/component/surgery_initiator/RegisterWithParent()
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RegisterSignal(parent, COMSIG_ITEM_ATTACK, PROC_REF(initiate_surgery_moment))
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RegisterSignal(parent, COMSIG_ATOM_UPDATE_SHARPNESS, PROC_REF(on_parent_sharpness_change))
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE_MORE, PROC_REF(on_parent_examine_more))
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/datum/component/surgery_initiator/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_ITEM_ATTACK)
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UnregisterSignal(parent, COMSIG_ATOM_UPDATE_SHARPNESS)
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UnregisterSignal(parent, COMSIG_PARENT_EXAMINE_MORE)
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/datum/component/surgery_initiator/proc/on_parent_examine_more(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER // COMSIG_PARENT_EXAMINE_MORE
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examine_list += "<span class='notice'>You can use this on someone who is laying down to begin surgery on them.</span>"
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/// Keep tabs on the attached item's sharpness.
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/// This component gets added in atoms when they're made sharp as well.
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@@ -134,8 +147,14 @@
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if(!procedure)
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return
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if(!on_surgery_selection(user, target, procedure))
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return
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return try_choose_surgery(user, target, procedure)
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/datum/component/surgery_initiator/proc/on_surgery_selection(mob/user, mob/living/target, datum/surgery/target_surgery)
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return TRUE
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/datum/component/surgery_initiator/proc/get_available_surgeries(mob/user, mob/living/target)
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var/list/available_surgeries = list()
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for(var/datum/surgery/surgery in GLOB.surgeries_list)
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@@ -150,16 +169,19 @@
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return available_surgeries
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/datum/component/surgery_initiator/proc/cancel_unstarted_surgery_fluff(datum/surgery/the_surgery, mob/living/patient, mob/user, selected_zone)
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user.visible_message(
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"<span class='notice'>[user] stops the surgery on [patient]'s [parse_zone(selected_zone)] with [parent].</span>",
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"<span class='notice'>You stop the surgery on [patient]'s [parse_zone(selected_zone)] with [parent].</span>",
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)
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/// Does the surgery de-initiation.
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/datum/component/surgery_initiator/proc/attempt_cancel_surgery(datum/surgery/the_surgery, mob/living/patient, mob/user)
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var/selected_zone = user.zone_selected
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/// We haven't even started yet. Any surgery can be cancelled at this point.
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if(the_surgery.step_number == 1)
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patient.surgeries -= the_surgery
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user.visible_message(
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"<span class='notice'>[user] stops the surgery on [patient]'s [parse_zone(selected_zone)] with [parent].</span>",
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"<span class='notice'>You stop the surgery on [patient]'s [parse_zone(selected_zone)] with [parent].</span>",
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)
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cancel_unstarted_surgery_fluff(the_surgery, patient, user, selected_zone)
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qdel(the_surgery)
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return TRUE
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@@ -288,10 +310,17 @@
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var/datum/surgery/procedure = new surgery.type(target, selected_zone, affecting_limb)
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RegisterSignal(procedure, COMSIG_SURGERY_BLOOD_SPLASH, PROC_REF(on_blood_splash))
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procedure.germ_prevention_quality = germ_prevention_quality
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show_starting_message(user, target, procedure)
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log_attack(user, target, "operated on (OPERATION TYPE: [procedure.name]) (TARGET AREA: [selected_zone])")
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return procedure
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/datum/component/surgery_initiator/proc/surgery_needs_exposure(datum/surgery/surgery, mob/living/target)
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return !surgery.ignore_clothes && !get_location_accessible(target, target.zone_selected)
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@@ -302,6 +331,14 @@
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"<span class='notice'>You hold [parent] over [target]'s [parse_zone(user.zone_selected)] to prepare for \an [procedure.name].</span>",
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)
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/datum/component/surgery_initiator/proc/on_prevent_germs()
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SIGNAL_HANDLER //
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return
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/datum/component/surgery_initiator/proc/on_blood_splash()
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SIGNAL_HANDLER // COMSIG_SURGERY_BLOOD_SPLASH
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return
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/datum/component/surgery_initiator/limb
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can_cancel = FALSE // don't let a leg cancel a surgery
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@@ -310,3 +347,50 @@
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/datum/component/surgery_initiator/robo/sharp
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valid_starting_types = SURGERY_INITIATOR_ORGANIC | SURGERY_INITIATOR_ROBOTIC
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/datum/component/surgery_initiator/cloth
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can_cancel = FALSE
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surgery_start_sound = "rustle"
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/datum/component/surgery_initiator/cloth/show_starting_message(mob/user, mob/living/target, datum/surgery/procedure)
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user.visible_message(
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"<span class='notice'>[user] drapes [parent] over [target]'s [parse_zone(user.zone_selected)] to prepare for surgery.</span>",
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"<span class='notice'>You drape [parent] over [target]'s [parse_zone(user.zone_selected)] to prepare for \an [procedure.name].</span>",
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)
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/datum/component/surgery_initiator/cloth/try_choose_surgery(mob/user, mob/living/target, datum/surgery/surgery)
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var/datum/surgery/new_procedure = ..()
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if(!istype(new_procedure))
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return
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new_procedure.started_with_drapes = TRUE
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/datum/component/surgery_initiator/cloth/on_surgery_selection(mob/user, mob/living/target, datum/surgery/target_surgery)
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user.visible_message(
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"<span class='notice'>[user] starts to apply [parent] onto [target].</span>",
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"<span class='notice'>You start to apply [parent] onto [target].</span>",
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)
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if(!isnull(surgery_start_sound))
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playsound(src, surgery_start_sound, 50, TRUE)
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playsound(src, surgery_start_sound)
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if(!do_after_once(user, 3 SECONDS, TRUE, target))
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user.visible_message(
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"<span class='warning'>[user] stops applying [parent] onto [target].</span>",
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"<span class='warning'>You stop applying [parent] onto [target].</span>"
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)
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return
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if(!isnull(surgery_start_sound))
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playsound(src, surgery_start_sound, 50, TRUE)
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return TRUE
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/datum/component/surgery_initiator/cloth/on_blood_splash(datum/surgery, mob/user, mob/target, zone, obj/item/tool)
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if(prob(90 * germ_prevention_quality))
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target.visible_message("<span class='notice'>Blood splashes onto the dressing.</span>")
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var/obj/item/I = parent // safety: this component can only go onto an item
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I.add_mob_blood(target)
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return COMPONENT_BLOOD_SPLASH_HANDLED
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+2
-2
@@ -449,8 +449,8 @@
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/atom/proc/examine_more(mob/user)
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SHOULD_CALL_PARENT(TRUE)
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RETURN_TYPE(/list)
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return list()
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. = list()
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SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE_MORE, user, .)
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/**
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* Updates the appearence of the icon
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@@ -368,6 +368,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list (
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)),
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null,
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new /datum/stack_recipe("improvised gauze", /obj/item/stack/medical/bruise_pack/improvised, 1, 2, 6),
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new /datum/stack_recipe("imrovised drapes", /obj/item/surgical_drapes/improvised, 1),
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new /datum/stack_recipe("rag", /obj/item/reagent_containers/glass/rag, 1),
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new /datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3),
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new /datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4),
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@@ -407,6 +408,7 @@ GLOBAL_LIST_INIT(durathread_recipes, list (
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new /datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 4 SECONDS),
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new /datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 4 SECONDS),
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new /datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 2.5 SECONDS),
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new /datum/stack_recipe("surgical drapes", /obj/item/surgical_drapes, 1, time = 3 SECONDS)
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))
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/obj/item/stack/sheet/durathread
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@@ -596,6 +596,7 @@
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new /obj/item/bonegel(src)
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new /obj/item/bonesetter(src)
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new /obj/item/FixOVein(src)
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new /obj/item/surgical_drapes(src)
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new /obj/item/clothing/suit/straight_jacket(src)
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new /obj/item/clothing/mask/muzzle(src)
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new /obj/item/reagent_containers/glass/bottle/reagent/hydrocodone(src)
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@@ -123,6 +123,7 @@
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/obj/item/clothing/glasses/sunglasses,
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/obj/item/food/snacks/fortunecookie,
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/obj/item/scalpel/laser/laser1,
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/obj/item/surgical_drapes,
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/obj/item/toy/figure/crew/cmo,
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/obj/item/toy/figure/crew/chemist,
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/obj/item/toy/figure/crew/geneticist,
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@@ -26,6 +26,10 @@ LINEN BINS
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var/list/nightmare_messages = list("black")
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var/comfort = 0.5
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/obj/item/bedsheet/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/surgery_initiator/cloth, null, 0.45) // honestly, not bad.
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/obj/item/bedsheet/attack_hand(mob/user)
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if(isturf(loc) && user.Move_Pulled(src)) // make sure its on the ground first, prevents a speed exploit
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return
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@@ -9,6 +9,11 @@
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"Kidan" = 'icons/mob/clothing/species/kidan/under/suit.dmi'
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)
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/obj/item/clothing/under/suit/Initialize(mapload)
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. = ..()
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// better than nothing! ghetto surgery time
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AddComponent(/datum/component/surgery_initiator/cloth, null, 0.1)
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/obj/item/clothing/under/suit/black
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name = "black suit"
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desc = "A black suit and red tie. Very formal."
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@@ -355,7 +355,8 @@
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/obj/item/stack/medical/ointment/advanced/cyborg,
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/obj/item/stack/medical/splint/cyborg,
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/obj/item/stack/nanopaste/cyborg,
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/obj/item/gripper/medical
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/obj/item/gripper/medical,
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/obj/item/surgical_drapes,
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)
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malf_modules = list(/obj/item/gun/syringemalf)
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special_rechargables = list(
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@@ -154,7 +154,8 @@
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/obj/item/bonegel,
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/obj/item/retractor,
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/obj/item/bonesetter,
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/obj/item/circular_saw)
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/obj/item/circular_saw,
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/obj/item/surgical_drapes)
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cost = 400
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containertype = /obj/structure/closet/crate/secure
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containername = "surgery crate"
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@@ -28,8 +28,8 @@
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/datum/surgery_step/generic/cut_open/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] starts the incision on [target]'s [affected.name] with \the [tool].",
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"You start the incision on [target]'s [affected.name] with \the [tool].",
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"[user] starts the incision on [target]'s [affected.name] with [tool].",
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"You start the incision on [target]'s [affected.name] with [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.name]!")
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@@ -38,8 +38,8 @@
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/datum/surgery_step/generic/cut_open/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'> [user] has made an incision on [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'> You have made an incision on [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'>[user] has made an incision on [target]'s [affected.name] with [tool].</span>",
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"<span class='notice'>You have made an incision on [target]'s [affected.name] with [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.open = ORGAN_ORGANIC_OPEN
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@@ -49,8 +49,8 @@
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/datum/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'> [user]'s hand slips, slicing open [target]'s [affected.name] in a wrong spot with \the [tool]!</span>",
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"<span class='warning'> Your hand slips, slicing open [target]'s [affected.name] in a wrong spot with \the [tool]!</span>",
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"<span class='warning'>[user]'s hand slips, slicing open [target]'s [affected.name] in a wrong spot with [tool]!</span>",
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"<span class='warning'>Your hand slips, slicing open [target]'s [affected.name] in a wrong spot with [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(10)
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@@ -93,8 +93,8 @@
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/datum/surgery_step/generic/clamp_bleeders/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'> [user]'s hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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"<span class='warning'> Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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"<span class='warning'>[user]'s hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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"<span class='warning'>Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.name] with \the [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(10)
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@@ -44,7 +44,10 @@
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var/abstract = FALSE
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/// Whether this surgery should be cancelled when an organ change happens. (removed if requires bodypart, or added if doesn't require bodypart)
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var/cancel_on_organ_change = TRUE
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/// Whether the surgery was started with drapes.
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var/started_with_drapes = FALSE
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/// How likely it should be for the surgery to cause infection: 0-1
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var/germ_prevention_quality = 0
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/datum/surgery/New(atom/surgery_target, surgery_location, surgery_bodypart)
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..()
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@@ -440,16 +443,21 @@
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SHOULD_CALL_PARENT(TRUE)
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if(ishuman(target))
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if(can_infect && affected)
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if(can_infect && affected && !prob(surgery.germ_prevention_quality))
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spread_germs_to_organ(affected, user, tool)
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if(ishuman(user) && !isalien(target) && prob(60))
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var/mob/living/carbon/human/H = user
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var/blood_spread = SEND_SIGNAL(surgery, COMSIG_SURGERY_BLOOD_SPLASH, user, target, target_zone, tool)
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if(blood_spread == COMPONENT_BLOOD_SPLASH_HANDLED)
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return
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switch(blood_level)
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if(SURGERY_BLOODSPREAD_HANDS)
|
||||
target.visible_message("<span class='notice'>Blood splashes onto [user]'s hands.</span>")
|
||||
H.make_bloody_hands(target.get_blood_dna_list(), target.get_blood_color())
|
||||
if(SURGERY_BLOODSPREAD_FULLBODY)
|
||||
target.visible_message("<span class='notice'>A spray of blood coats [user].</span>")
|
||||
H.bloody_body(target)
|
||||
return
|
||||
|
||||
/**
|
||||
* Finish a surgery step, performing anything that runs on the tail-end of a successful surgery.
|
||||
@@ -484,7 +492,7 @@
|
||||
* * user - The user who's manipulating the organ.
|
||||
* * tool - The tool the user is using to mess with the organ.
|
||||
*/
|
||||
/proc/spread_germs_to_organ(obj/item/organ/target_organ, mob/living/carbon/human/user, obj/item/tool)
|
||||
/datum/surgery_step/proc/spread_germs_to_organ(obj/item/organ/target_organ, mob/living/carbon/human/user, obj/item/tool, datum/surgery/surgery)
|
||||
if(!istype(user) || !istype(target_organ) || target_organ.is_robotic() || target_organ.sterile)
|
||||
return
|
||||
|
||||
@@ -502,7 +510,7 @@
|
||||
* * E - An external organ being operated on.
|
||||
* * tool - The tool performing the operation.
|
||||
*/
|
||||
/proc/spread_germs_by_incision(obj/item/organ/external/E, obj/item/tool)
|
||||
/datum/surgery_step/proc/spread_germs_by_incision(obj/item/organ/external/E, obj/item/tool, datum/surgery/surgery)
|
||||
if(!is_external_organ(E))
|
||||
return
|
||||
if(!E.owner)
|
||||
|
||||
@@ -274,9 +274,24 @@
|
||||
|
||||
/obj/item/surgical_drapes
|
||||
name = "surgical drapes"
|
||||
desc = "Apearature brand surgical drapes providing privacy and infection control."
|
||||
desc = "Apearature brand surgical drapes providing privacy and infection control. Built from durathread."
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
icon_state = "surgical_drapes"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
origin_tech = "biotech=1"
|
||||
attack_verb = list("slapped")
|
||||
/// How effective this is at preventing infections during surgeries.
|
||||
var/surgery_effectiveness = 0.9
|
||||
|
||||
/obj/item/surgical_drapes/Initialize(mapload)
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_SURGICAL, ROUNDSTART_TRAIT)
|
||||
AddComponent(/datum/component/surgery_initiator/cloth, null, surgery_effectiveness)
|
||||
|
||||
/obj/item/surgical_drapes/improvised
|
||||
name = "improvised drapes"
|
||||
desc = "Hastily-sliced fabric that seems like it'd be useful for surgery. Probably better than the shirt off your back."
|
||||
icon = 'icons/obj/stacks/miscellaneous.dmi'
|
||||
icon_state = "empty-sandbags"
|
||||
origin_tech = null
|
||||
surgery_effectiveness = 0.67
|
||||
|
||||
Reference in New Issue
Block a user