diff --git a/code/game/objects/items/weapons/storage/firstaid.dm b/code/game/objects/items/weapons/storage/firstaid.dm index 6429d83c73b..b751481bfe0 100644 --- a/code/game/objects/items/weapons/storage/firstaid.dm +++ b/code/game/objects/items/weapons/storage/firstaid.dm @@ -215,9 +215,14 @@ use_to_pickup = 1 storage_slots = 14 display_contents_with_number = 1 + var/base_name = "" + var/label_text = "" + +/obj/item/weapon/storage/pill_bottle/New() + ..() + base_name = name /obj/item/weapon/storage/pill_bottle/MouseDrop(obj/over_object as obj) //Quick pillbottle fix. -Agouri - if (ishuman(usr)) //Can monkeys even place items in the pocket slots? Leaving this in just in case~ var/mob/M = usr if (!( istype(over_object, /obj/screen) )) @@ -239,6 +244,24 @@ return return +/obj/item/weapon/storage/pill_bottle/attackby(var/obj/item/I, mob/user as mob, params) + if(istype(I, /obj/item/weapon/pen) || istype(I, /obj/item/device/flashlight/pen)) + var/tmp_label = sanitize(input(user, "Enter a label for [name]","Label",label_text)) + if(length(tmp_label) > MAX_NAME_LEN) + user << "The label can be at most [MAX_NAME_LEN] characters long." + else + user << "You set the label to \"[tmp_label]\"." + label_text = tmp_label + update_name_label() + else + ..() + +/obj/item/weapon/storage/pill_bottle/proc/update_name_label() + if(label_text == "") + name = base_name + else + name = "[base_name] ([label_text])" + /obj/item/weapon/storage/pill_bottle/charcoal name = "Pill bottle (Charcoal)" desc = "Contains pills used to counter toxins." diff --git a/code/modules/reagents/reagent_containers/glass_containers.dm b/code/modules/reagents/reagent_containers/glass_containers.dm index 440d68eb02f..ade673d6ec4 100644 --- a/code/modules/reagents/reagent_containers/glass_containers.dm +++ b/code/modules/reagents/reagent_containers/glass_containers.dm @@ -159,8 +159,8 @@ reagents.handle_reactions() if(istype(I, /obj/item/weapon/pen) || istype(I, /obj/item/device/flashlight/pen)) var/tmp_label = sanitize(input(user, "Enter a label for [name]","Label",label_text)) - if(length(tmp_label) > 10) - user << "The label can be at most 10 characters long." + if(length(tmp_label) > MAX_NAME_LEN) + user << "The label can be at most [MAX_NAME_LEN] characters long." else user << "You set the label to \"[tmp_label]\"." label_text = tmp_label