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Spellblade rework (#17693)
* fire lighting and shielding * blink + lavaland loot * file move and projectile removal * get out of MY WALLS * review * sprites * forgot this * sprite update * Apply suggestions from code review Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> * some TM changes Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
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@@ -499,10 +499,10 @@
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log_name = "SI"
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category = "Weapons and Armors"
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/datum/spellbook_entry/item/spell_blade //Yes spellblade is technicaly a staff, but you can melee with it and it is not called a staff so I am putting it here
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/datum/spellbook_entry/item/spell_blade
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name = "Spellblade"
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desc = "A magical sword that is quite good at slashing people, but is even better at shooting magical projectiles that can potentialy delimb at range."
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item_path = /obj/item/gun/magic/staff/spellblade
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desc = "A magical sword that can be enchanted by using it in hand to have a unique on-hit effect. Lighting: arcs electricity between nearby targets, stunning and damaging them. Fire: creates a massive ball of fire on hit, and makes the wielder immune to fire. Bluespace: allows you to strike people from a range, teleporting you to them. Forceshield: on hit, makes you stun immune for 3 seconds and reduces damage by half."
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item_path = /obj/item/melee/spellblade
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log_name = "SB"
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category = "Weapons and Armors"
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