Spellblade rework (#17693)

* fire lighting and shielding

* blink + lavaland loot

* file move and projectile removal

* get out of MY WALLS

* review

* sprites

* forgot this

* sprite update

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* some TM changes

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
This commit is contained in:
Charlie
2022-06-06 16:22:18 +01:00
committed by GitHub
co-authored by S34N
parent 7c9904638d
commit 77d03f7ab9
14 changed files with 238 additions and 40 deletions
+3 -3
View File
@@ -499,10 +499,10 @@
log_name = "SI"
category = "Weapons and Armors"
/datum/spellbook_entry/item/spell_blade //Yes spellblade is technicaly a staff, but you can melee with it and it is not called a staff so I am putting it here
/datum/spellbook_entry/item/spell_blade
name = "Spellblade"
desc = "A magical sword that is quite good at slashing people, but is even better at shooting magical projectiles that can potentialy delimb at range."
item_path = /obj/item/gun/magic/staff/spellblade
desc = "A magical sword that can be enchanted by using it in hand to have a unique on-hit effect. Lighting: arcs electricity between nearby targets, stunning and damaging them. Fire: creates a massive ball of fire on hit, and makes the wielder immune to fire. Bluespace: allows you to strike people from a range, teleporting you to them. Forceshield: on hit, makes you stun immune for 3 seconds and reduces damage by half."
item_path = /obj/item/melee/spellblade
log_name = "SB"
category = "Weapons and Armors"