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Spellblade rework (#17693)
* fire lighting and shielding * blink + lavaland loot * file move and projectile removal * get out of MY WALLS * review * sprites * forgot this * sprite update * Apply suggestions from code review Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> * some TM changes Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
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@@ -4,7 +4,7 @@
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/obj/structure/closet/crate/necropolis/bubblegum/populate_contents()
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new /obj/item/clothing/suit/space/hostile_environment(src)
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new /obj/item/clothing/head/helmet/space/hostile_environment(src)
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new /obj/item/gun/magic/staff/spellblade(src)
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new /obj/item/melee/spellblade/random(src)
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/obj/structure/closet/crate/necropolis/bubblegum/crusher
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name = "bloody bubblegum chest"
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@@ -163,7 +163,7 @@
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/obj/machinery/anomalous_crystal/emitter/New()
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..()
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generated_projectile = pick(/obj/item/projectile/magic/fireball/infernal,/obj/item/projectile/magic/spellblade,
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generated_projectile = pick(/obj/item/projectile/magic/fireball/infernal,
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/obj/item/projectile/bullet/meteorshot, /obj/item/projectile/beam/xray, /obj/item/projectile/colossus)
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/obj/machinery/anomalous_crystal/emitter/ActivationReaction(mob/user, method)
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