mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Added photos to security and medical records terminals.
Generated during record creation, smaller version of char setup preview code.
This commit is contained in:
@@ -36,6 +36,7 @@
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var/id = add_zero(num2hex(rand(1, 1.6777215E7)), 6) //this was the best they could come up with? A large random number? *sigh*
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//General Record
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var/datum/data/record/G = new()
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G.fields["id"] = id
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@@ -48,6 +49,7 @@
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G.fields["m_stat"] = "Stable"
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G.fields["sex"] = H.gender
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G.fields["species"] = H.get_species()
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G.fields["photo"] = get_id_photo(H)
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general += G
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//Medical Record
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@@ -94,3 +96,161 @@
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locked += L
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return
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proc/get_id_photo(var/mob/living/carbon/human/H)
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var/icon/preview_icon = null
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var/g = "m"
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if (H.gender == FEMALE)
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g = "f"
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switch(H.get_species())
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if("Tajaran")
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preview_icon = new /icon('icons/effects/species.dmi', "tajaran_[g]_s")
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preview_icon.Blend(new /icon('icons/effects/species.dmi', "tajtail_s"), ICON_OVERLAY)
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if( "Soghun")
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preview_icon = new /icon('icons/effects/species.dmi', "lizard_[g]_s")
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preview_icon.Blend(new /icon('icons/effects/species.dmi', "sogtail_s"), ICON_OVERLAY)
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if("Skrell")
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preview_icon = new /icon('icons/effects/species.dmi', "skrell_[g]_s")
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else
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preview_icon = new /icon('human.dmi', "torso_[g]_s")
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preview_icon.Blend(new /icon('human.dmi', "chest_[g]_s"), ICON_OVERLAY)
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preview_icon.Blend(new /icon('human.dmi', "groin_[g]_s"), ICON_OVERLAY)
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preview_icon.Blend(new /icon('human.dmi', "head_[g]_s"), ICON_OVERLAY)
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for(var/datum/organ/external/E in H.organs)
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if(E.status & ORGAN_CUT_AWAY) continue
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var/icon/temp = new /icon('human.dmi', "[E.name]_s")
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if(E.status & ORGAN_ROBOT)
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temp.MapColors(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
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preview_icon.Blend(temp, ICON_OVERLAY)
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// Skin tone
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if(H.get_species() == "Human")
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if (H.s_tone >= 0)
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preview_icon.Blend(rgb(H.s_tone, H.s_tone, H.s_tone), ICON_ADD)
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else
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preview_icon.Blend(rgb(-H.s_tone, -H.s_tone, -H.s_tone), ICON_SUBTRACT)
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var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "eyes_s")
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eyes_s.Blend(rgb(H.r_eyes, H.g_eyes, H.b_eyes), ICON_ADD)
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var/datum/sprite_accessory/hair_style = hair_styles_list[H.h_style]
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if(hair_style)
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var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
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hair_s.Blend(rgb(H.r_hair, H.g_hair, H.b_hair), ICON_ADD)
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eyes_s.Blend(hair_s, ICON_OVERLAY)
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var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[H.f_style]
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if(facial_hair_style)
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var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
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facial_s.Blend(rgb(H.r_facial, H.g_facial, H.b_facial), ICON_ADD)
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eyes_s.Blend(facial_s, ICON_OVERLAY)
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var/icon/clothes_s = null
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switch(H.mind.assigned_role)
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if("Head of Personnel")
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clothes_s = new /icon('icons/mob/uniform.dmi', "hop_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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if("Bartender")
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clothes_s = new /icon('icons/mob/uniform.dmi', "ba_suit_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Botanist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "hydroponics_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Chef")
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clothes_s = new /icon('icons/mob/uniform.dmi', "chef_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Janitor")
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clothes_s = new /icon('icons/mob/uniform.dmi', "janitor_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Librarian")
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clothes_s = new /icon('icons/mob/uniform.dmi', "red_suit_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Quartermaster")
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clothes_s = new /icon('icons/mob/uniform.dmi', "qm_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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if("Cargo Technician")
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clothes_s = new /icon('icons/mob/uniform.dmi', "cargotech_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Shaft Miner")
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clothes_s = new /icon('icons/mob/uniform.dmi', "miner_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Lawyer")
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clothes_s = new /icon('icons/mob/uniform.dmi', "lawyer_blue_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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if("Chaplain")
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clothes_s = new /icon('icons/mob/uniform.dmi', "chapblack_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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if("Research Director")
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clothes_s = new /icon('icons/mob/uniform.dmi', "director_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY)
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if("Scientist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "toxinswhite_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_tox_open"), ICON_OVERLAY)
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if("Chemist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "chemistrywhite_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_chem_open"), ICON_OVERLAY)
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if("Chief Medical Officer")
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clothes_s = new /icon('icons/mob/uniform.dmi', "cmo_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_cmo_open"), ICON_OVERLAY)
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if("Medical Doctor")
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clothes_s = new /icon('icons/mob/uniform.dmi', "medical_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY)
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if("Geneticist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "geneticswhite_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_gen_open"), ICON_OVERLAY)
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if("Virologist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "virologywhite_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_vir_open"), ICON_OVERLAY)
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if("Captain")
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clothes_s = new /icon('icons/mob/uniform.dmi', "captain_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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if("Head of Security")
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clothes_s = new /icon('icons/mob/uniform.dmi', "hosred_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY)
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if("Warden")
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clothes_s = new /icon('icons/mob/uniform.dmi', "warden_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY)
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if("Detective")
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clothes_s = new /icon('icons/mob/uniform.dmi', "detective_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "detective"), ICON_OVERLAY)
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if("Security Officer")
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clothes_s = new /icon('icons/mob/uniform.dmi', "secred_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY)
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if("Chief Engineer")
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clothes_s = new /icon('icons/mob/uniform.dmi', "chief_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY)
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if("Station Engineer")
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clothes_s = new /icon('icons/mob/uniform.dmi', "engine_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "orange"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY)
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if("Atmospheric Technician")
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clothes_s = new /icon('icons/mob/uniform.dmi', "atmos_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY)
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if("Roboticist")
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clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_open"), ICON_OVERLAY)
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else
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clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s")
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clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
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preview_icon.Blend(eyes_s, ICON_OVERLAY)
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if(clothes_s)
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preview_icon.Blend(clothes_s, ICON_OVERLAY)
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del(eyes_s)
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del(clothes_s)
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return preview_icon
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