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Brainloss fix
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@@ -38,7 +38,6 @@
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var/obj/item/organ/brain/sponge = internal_organs_by_name["brain"]
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if(sponge)
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sponge.take_damage(amount)
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sponge.damage = min(max(sponge.damage, 0),(maxHealth*2))
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brainloss = sponge.damage
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else
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brainloss = 200
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