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Recategorize in-game announcements by priority. (#19639)
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@@ -26,7 +26,7 @@ SUBSYSTEM_DEF(nightshift)
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check_nightshift()
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/datum/controller/subsystem/nightshift/proc/announce(message)
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GLOB.major_announcement.Announce(message, new_sound = 'sound/misc/notice2.ogg', new_title = "Automated Lighting System Announcement")
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GLOB.minor_announcement.Announce(message, new_sound = 'sound/misc/notice2.ogg', new_title = "Automated Lighting System Announcement")
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/datum/controller/subsystem/nightshift/proc/check_nightshift(check_canfire=FALSE)
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if(check_canfire && !can_fire)
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