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Recategorize in-game announcements by priority. (#19639)
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@@ -249,7 +249,7 @@
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var/turf/turf_to = get_turf(chosen) // the turf of origin we're travelling TO
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playsound(turf_to, 'sound/effects/phasein.ogg', 100, TRUE)
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GLOB.event_announcement.Announce("Massive bluespace translocation detected.", "Anomaly Alert")
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GLOB.minor_announcement.Announce("Massive bluespace translocation detected.", "Anomaly Alert")
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var/list/flashers = list()
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for(var/mob/living/carbon/C in viewers(turf_to, null))
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